You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
There is a bug with bukkit build #2815 and latest echopet dev build #20.
When a mob that has effects is spawned with /pet (mobname) it is stuck, doesn't move and is having issues with the effect. Examples are the blaze, enderman and the witch. These mobs have effects, and when spawned, they glitch.
here is a screenshot of the blaze
The text was updated successfully, but these errors were encountered:
There is a bug with bukkit build #2815 and latest echopet dev build #20.
When a mob that has effects is spawned with /pet (mobname) it is stuck, doesn't move and is having issues with the effect. Examples are the blaze, enderman and the witch. These mobs have effects, and when spawned, they glitch.
here is a screenshot of the blaze
The text was updated successfully, but these errors were encountered: