CURRENT
- fix random splash event bug
- keyboard control of UI
- TalkFrame
- per-game data subdirs
- 6-direction-layered meshes
- String: complete orthogonality for const char*
0.4
- new löök
- matrix
- variable sizes for world
- Vehicle: turret, wheeled, tracked, submarine, mech warrior, orca
- smooth/limited Vehicle rotation
- nirvana
- AI tasks
- conversations
- ui
- settings for icon sizes, bar colours, elements layout
- keyboard control
- options menu
- tutorial tips
- advanced HUD for mechanic units and vehicles
- RTS interface
- more advanced build menu for editor
- conversations
- client
- editor
- layout files
- MD3 animation, MD2 animation++
- BSP rendering per partes
- decals
- particle model (smoke, fire ...)
- animated textures
- better sky, weather
- missions
- new tutorial missions
- RTS mission
0.5
- client
- networking
- video to texture
- unittest
- write missing tests
- documentation
2.0
- ozCore
- optional double precision
- ozDynamics
- finish ozDynamics
- matrix
- collision islands