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Bump the babylon group in /visualiser with 2 updates #579

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@dependabot dependabot bot commented on behalf of github Nov 3, 2023

Bumps the babylon group in /visualiser with 2 updates: @babylonjs/core and @babylonjs/gui.

Updates @babylonjs/core from 6.18.0 to 6.28.0

Release notes

Sourced from @​babylonjs/core's releases.

6.28.0

Changes:

  • #14484: Fix undeclared identifier error in NodeMaterial shader
  • #14483: refactor: optimized scene.constructor
  • #14480: ShaderMaterial: Make sure the color attribute is not duplicated
  • #14451: Adapt post process to viewport in DefaultRenderingPipeline
  • #14477: Warn about missing dependency, but only once
  • #14476: Use the static member of default CDN URL
  • #14475: fix stack panel GUI warnings
  • #14472: Fix breaking issue with ScriptBaseUrl
  • #14469: world vs finalWorld fix in shader material

This list of changes was auto generated.

6.27.1

Changes:

  • #14473: Fix gltf validator url

This list of changes was auto generated.

6.27.0

Changes:

  • #14470: Add ground projection support
  • #14461: Update linter and formatter
  • #14466: Allow instantiateOnFaces block of node geometry to infer UV coordinates
  • #14471: Fix #14466
  • #14468: TextureBlock without serialized data connected to setColor fails to parse in node geometry
  • #14453: Flow graph node caching

This list of changes was auto generated.

6.26.0

Changes:

  • #14467: Fix transform node world space rotation when parent has negative world matrix determinant
  • #14465: fix: missing export for public property type
  • #14463: CreateScreenshotUsingRenderTarget: Render to texture only when texture and camera are ready
  • #14460: GRL - instancing support
  • #14457: Function to add element and all its children to AssetContainer

... (truncated)

Changelog

Sourced from @​babylonjs/core's changelog.

6.28.0

Core

  • Fix undeclared identifier error in NodeMaterial shader - by Starryi (#14484)
  • refactor: optimized scene.constructor - by GuoBinyong (#14483)
  • ShaderMaterial: Make sure the color attribute is not duplicated - [Bug Fix] by Popov72 (#14480)
  • Adapt post process to viewport in DefaultRenderingPipeline - by sebavan (#14451)
  • Warn about missing dependency, but only once - by RaananW (#14477)
  • Use the static member of default CDN URL - by RaananW (#14476)
  • Fix breaking issue with ScriptBaseUrl - by RaananW (#14472)
  • world vs finalWorld fix in shader material - by RolandCsibrei (#14469)

GUI

Inspector

Loaders

6.27.1

Loaders

6.27.0

Core

GUI

GUI Editor

Inspector

  • Add ground projection support - [New Feature] by sebavan (#14470)

... (truncated)

Commits
  • cbb9298 Version update 6.28.0
  • e1551c5 Minor version trigger
  • daece25 Merge pull request #14484 from Starryi/master
  • 8d7012f Fix undeclared identifier error in NodeMaterial shader
  • 9c95278 Merge pull request #14483 from GuoBinyong/scene
  • 7ea81db refactor: optimized scene.constructor
  • c2de504 Merge pull request #14480 from BabylonJS/Popov72-patch-2
  • eeb4a33 Adapt post process to viewport in DefaultRenderingPipeline (#14451)
  • f6660c0 Make sure the color attribute is not duplicated
  • dce706a Warn about missing Ray, but only once (#14477)
  • Additional commits viewable in compare view

Updates @babylonjs/gui from 6.18.0 to 6.28.0

Release notes

Sourced from @​babylonjs/gui's releases.

6.28.0

Changes:

  • #14484: Fix undeclared identifier error in NodeMaterial shader
  • #14483: refactor: optimized scene.constructor
  • #14480: ShaderMaterial: Make sure the color attribute is not duplicated
  • #14451: Adapt post process to viewport in DefaultRenderingPipeline
  • #14477: Warn about missing dependency, but only once
  • #14476: Use the static member of default CDN URL
  • #14475: fix stack panel GUI warnings
  • #14472: Fix breaking issue with ScriptBaseUrl
  • #14469: world vs finalWorld fix in shader material

This list of changes was auto generated.

6.27.1

Changes:

  • #14473: Fix gltf validator url

This list of changes was auto generated.

6.27.0

Changes:

  • #14470: Add ground projection support
  • #14461: Update linter and formatter
  • #14466: Allow instantiateOnFaces block of node geometry to infer UV coordinates
  • #14471: Fix #14466
  • #14468: TextureBlock without serialized data connected to setColor fails to parse in node geometry
  • #14453: Flow graph node caching

This list of changes was auto generated.

6.26.0

Changes:

  • #14467: Fix transform node world space rotation when parent has negative world matrix determinant
  • #14465: fix: missing export for public property type
  • #14463: CreateScreenshotUsingRenderTarget: Render to texture only when texture and camera are ready
  • #14460: GRL - instancing support
  • #14457: Function to add element and all its children to AssetContainer

... (truncated)

Changelog

Sourced from @​babylonjs/gui's changelog.

6.28.0

Core

  • Fix undeclared identifier error in NodeMaterial shader - by Starryi (#14484)
  • refactor: optimized scene.constructor - by GuoBinyong (#14483)
  • ShaderMaterial: Make sure the color attribute is not duplicated - [Bug Fix] by Popov72 (#14480)
  • Adapt post process to viewport in DefaultRenderingPipeline - by sebavan (#14451)
  • Warn about missing dependency, but only once - by RaananW (#14477)
  • Use the static member of default CDN URL - by RaananW (#14476)
  • Fix breaking issue with ScriptBaseUrl - by RaananW (#14472)
  • world vs finalWorld fix in shader material - by RolandCsibrei (#14469)

GUI

Inspector

Loaders

6.27.1

Loaders

6.27.0

Core

GUI

GUI Editor

Inspector

  • Add ground projection support - [New Feature] by sebavan (#14470)

... (truncated)

Commits
  • cbb9298 Version update 6.28.0
  • e1551c5 Minor version trigger
  • daece25 Merge pull request #14484 from Starryi/master
  • 8d7012f Fix undeclared identifier error in NodeMaterial shader
  • 9c95278 Merge pull request #14483 from GuoBinyong/scene
  • 7ea81db refactor: optimized scene.constructor
  • c2de504 Merge pull request #14480 from BabylonJS/Popov72-patch-2
  • eeb4a33 Adapt post process to viewport in DefaultRenderingPipeline (#14451)
  • f6660c0 Make sure the color attribute is not duplicated
  • dce706a Warn about missing Ray, but only once (#14477)
  • Additional commits viewable in compare view

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Bumps the babylon group in /visualiser with 2 updates: [@babylonjs/core](https://github.com/BabylonJS/Babylon.js) and [@babylonjs/gui](https://github.com/BabylonJS/Babylon.js).


Updates `@babylonjs/core` from 6.18.0 to 6.28.0
- [Release notes](https://github.com/BabylonJS/Babylon.js/releases)
- [Changelog](https://github.com/BabylonJS/Babylon.js/blob/master/CHANGELOG.md)
- [Commits](BabylonJS/Babylon.js@6.18.0...6.28.0)

Updates `@babylonjs/gui` from 6.18.0 to 6.28.0
- [Release notes](https://github.com/BabylonJS/Babylon.js/releases)
- [Changelog](https://github.com/BabylonJS/Babylon.js/blob/master/CHANGELOG.md)
- [Commits](BabylonJS/Babylon.js@6.18.0...6.28.0)

---
updated-dependencies:
- dependency-name: "@babylonjs/core"
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: babylon
- dependency-name: "@babylonjs/gui"
  dependency-type: direct:production
  update-type: version-update:semver-minor
  dependency-group: babylon
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot added dependencies Pull requests that update a dependency file javascript Pull requests that update Javascript code labels Nov 3, 2023
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dependabot bot commented on behalf of github Nov 6, 2023

Superseded by #580.

@dependabot dependabot bot closed this Nov 6, 2023
@dependabot dependabot bot deleted the dependabot/npm_and_yarn/visualiser/babylon-564b3202dc branch November 6, 2023 02:59
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