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As part of the refactor to multi-target the solution (PR #166) the .NET Design Surface code has been moved out of the SceneGraph and into the WinForms library. However, this means that we no longer decorate the primitive classes with designers.
There is a way to deal with this, the NETDesignSurface class shows how to do it. But we need to know when in the library lifecycle to call this.
The text was updated successfully, but these errors were encountered:
As part of the refactor to multi-target the solution (PR #166) the .NET Design Surface code has been moved out of the
SceneGraph
and into theWinForms
library. However, this means that we no longer decorate the primitive classes with designers.There is a way to deal with this, the
NETDesignSurface
class shows how to do it. But we need to know when in the library lifecycle to call this.The text was updated successfully, but these errors were encountered: