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Roll fix and further lag optimisations #43

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merged 4 commits into from
Aug 18, 2020

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senfkorn92
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@senfkorn92 senfkorn92 commented Aug 17, 2020

I've made changes to the movement curves, I hope that's alright. The max acceleration, braking and ground friction changed way too much every frame causing huge corrections if left as is and I suspect increasing the bandwidth usage if replicated (which doesn't help with the corrections at all either). This makes the movement less dynamic (barely noticeable imo) but way better for replication

senfkorn92 and others added 2 commits August 11, 2020 10:42
… bug where the character's legs would twitch constantly when aiming. Simplified movement settings variable changes to further optimise character movement during high lag.
@dyanikoglu dyanikoglu merged commit 21351e4 into ShadowfallStudios:master Aug 18, 2020
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Thanks for the contribution!

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2 participants