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Sunset Cave Maze

What started as an attempt to visualize a maze-solving algorithm has turned into an art project of sorts.

The Sunset Cave Maze project can be split into 3 parts:

1. The Maze Solver

This is where I started. After bombing a coding interview, I set out to master recursive maze solving algorithms. After learning the code, I wanted to create a visualization for it. That was simple enough; the maze is a 2D array of 1s and 0s, so I can render a matrix of tiny divs and assign them classes according to whether they contained a 1 (gray), a 0 (black), or were part of the maze solvers chosen path through the maze (green). The 'explore' button triggers the mazeSolver and shows the path through the maze.

2. The Maze Builder

One maze is not enough, I need infinite mazes. Time for a maze building program. For this part, I intentionally did not search for existing solutions on the internet, I wanted to come up with something from my own mind, even if it was not the cleanest or most efficient. The solution I decided on was to have two "snakes", one starting at the start, one at the end. The 'startSnake' leaves a trail of 1s and is twice as likely to move right, and the 'endSnake' leaves a trail of 7s and is twice as likely to move left. The two snakes move through a matrix of blank 0s until they find each other (or take too long). The result looks less like a maze, and more like a cave. The 'new cave' button generates a new, random cave.

3. The Sunset :')

If it's a cave, might as well add some landscape around it. Some trees and mountains made in Photoshop, a CSS sunset, and a randomly generated starry night sky. Keep an eye out for the shooting star right after dusk, and the animal in the woods at midnight.

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maze creating/solving algorithm with a pretty sunset

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