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Release v1.2.0

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@dyzqy dyzqy released this 30 Dec 17:45
· 8 commits to main since this release

What's new

Added

  • New function for util class, util.registerUnit(unit/units, team). Running this function allows you to register units from other empires, allowing you to use that unit in a seperate empire.
    • For example, you can have juggerknights in the Order Empire & charrogs in the Chaos Empire. (Registering elemental units is only possible in the SE engine! Otherwise attempting to add them would crash your game)
    • Added new template controller, CampaignBomber.as, which contains some instructions about using the new register function.
  • Double saving for put-together.bat, it now saves CampaignController.as to Other\ & Installer directory.
  • Updated Templates\CampaignArcher.as to contain comments about instructions and ways to use EasyController.
  • Added isGlobalsEnabled = false to cleanUp() & postCleanUp() in CutScene.as class. It allows/prevents you from being able to use Globals(Attack, Defend, Garrison) buttons.

Fixed

  • Deleted Extra.as off repository, as it is just the old CutScene.as before being renamed.

31/12/2023

  • EasyController Installer fixed, wrong CampaignController.as file inside.