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changed bedrock miner to output the back instead of top
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e99999 committed Apr 30, 2020
1 parent f8359d2 commit 4c396ea
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Showing 3 changed files with 3 additions and 2 deletions.
1 change: 1 addition & 0 deletions CHANGELOG.md
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Expand Up @@ -2,6 +2,7 @@
# 1.1.5 (Not Released)
- Added the Redstone Controlled Lamp from GT4, can be painted different colors and has a variable light level.
- Changed the Bedrock Miner to now try to break a pipe/consume lubricant every mining operation instead of every successful operation.
- Changed the Bedrock Miner now auto outputs out of the back instead of the top for easier automation with GTC Drums.
- Fixed crash with Player Detector throwing NPE on block update.
- Fixed Player Detector and Redstone Receiver not updating adjacent blocks redstone level like stone etc..

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2 changes: 1 addition & 1 deletion src/main/java/gtclassic/common/GTIcons.java
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Expand Up @@ -55,7 +55,7 @@ public static void loadSprites() {
setTexture(GTBlocks.tileEchotron, 18, 18, 18, 18, 18, 18);
setTexture(GTBlocks.tileChargeOmat, 3, 19, 3, 3, 3, 3, 3, 20, 3, 3, 3, 3);
setTexture(GTBlocks.tileDisassembler, 0, 21, 2, 22, 2, 2, 0, 21, 2, 23, 2, 2);
setTexture(GTBlocks.tileBedrockMiner, 96, 25, 2, 8, 2, 2, 96, 26, 2, 9, 2, 2);
setTexture(GTBlocks.tileBedrockMiner, 96, 25, 98, 8, 2, 2, 96, 26, 98, 9, 2, 2);
setTexture(GTBlocks.tileDragonEggEnergySiphon, 24, 29, 24, 24, 24, 24, 28, 29, 28, 28, 28, 28);
setTexture(GTBlocks.tileMagicEnergyConverter, 30, 30, 30, 24, 30, 30, 30, 30, 30, 31, 30, 30);
setTexture(GTBlocks.tileMagicEnergyAbsorber, 32, 33);
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Expand Up @@ -212,7 +212,7 @@ public void onMinerTick() {
int count = this.getStackInSlot(i).getCount();
this.setStackInSlot(i, GTHelperStack.copyWithSize(this.output, count + this.output.getCount()));
world.playSound((EntityPlayer) null, pos, SoundEvents.BLOCK_STONE_BREAK, SoundCategory.BLOCKS, 0.6F, 1.0F);
GTUtility.exportFromMachineToSide(this, EnumFacing.UP, getOutputSlots());
GTUtility.exportFromMachineToSide(this, this.getFacing().getOpposite(), getOutputSlots());
}
tryDamagePipe();
this.useEnergy(EU_COST);
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