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Me following the Ray Tracing in a Weekend tutorial in Zig.

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Ray Tracing

Me following the Ray Tracing in a Weekend tutorial in Zig.

Quick Start

Here's a basic way to get started. It currently targets the latest stable release of Zig (0.11.0).

git submodule update --init
cd raylib
mkdir build
cd build
cmake .. -D CMAKE_BUILD_TYPE=Release
cmake --build .
cd ../..
zig build -Doptimize=ReleaseFast run

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Me following the Ray Tracing in a Weekend tutorial in Zig.

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