Skip to content

Commit

Permalink
Bigfix on loose tiles.
Browse files Browse the repository at this point in the history
  • Loading branch information
Enrique Calot committed Jan 24, 2021
1 parent b5e56a7 commit d19936f
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions seg007.c
Expand Up @@ -947,8 +947,8 @@ void __pascal far make_loose_fall(byte loose_time) {
if ((curr_room_tiles[curr_tilepos] & 0x20) == 0) {
if (tlm_get_just_shake(curr_room_modif[curr_tilepos]) || tlm_get_loose(curr_room_modif[curr_tilepos])==0) {
int t,just_shake;
t = tlm_get_torch(curr_modifier);
just_shake = tlm_get_just_shake(curr_modifier);
t = tlm_get_torch(curr_room_modif[curr_tilepos]);
just_shake = tlm_get_just_shake(curr_room_modif[curr_tilepos]);
curr_room_modif[curr_tilepos] = torch_loose_modifier(loose_time,t,just_shake);
add_trob(curr_room, curr_tilepos, 0);
redraw_20h();
Expand Down

0 comments on commit d19936f

Please sign in to comment.