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Add unit tests to reach 100% code coverage. #46

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ecdavis opened this issue Sep 21, 2016 · 0 comments
Closed

Add unit tests to reach 100% code coverage. #46

ecdavis opened this issue Sep 21, 2016 · 0 comments
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ecdavis commented Sep 21, 2016

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@ecdavis ecdavis removed the triage label Sep 22, 2016
@ecdavis ecdavis added this to the 0.3.0 milestone Sep 22, 2016
@ecdavis ecdavis self-assigned this Sep 22, 2016
ecdavis added a commit that referenced this issue Sep 29, 2016
ecdavis added a commit that referenced this issue Sep 30, 2016
ecdavis added a commit that referenced this issue Oct 11, 2016
* Add getter and setter unit tests.

* Add EntityUnitTestCase to unit test suite.

* Add missing comma.
ecdavis added a commit that referenced this issue Oct 18, 2016
* Add integration test for logging in as an existing user.

* Add inventory data for test player.

* Update test_fit to check inventory command after fitting.

* Remove optional user_uuid parameter from User constructor.

* Add User unit tests.

* Add test that logs to a user with a non-existent player.

* Add save player to quit command.

* Add tests to log out an existing user.

* Add login manager unit tests.

* Add tests for check_and_create_directories and check_and_create_universe.

* Remove dead code from warp module.
@ecdavis ecdavis closed this as completed Oct 18, 2016
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