game to create: Simon.
User stories:
- program will generate a visual pattern for user to follow
- user should be able to replicate pattern by clicking corresponding panels
- user will be able to track score throughout course of the game.
- there will be sound clips to correspond with the game action. ex: reward sound when correct panel clicked. error sound when incorrect panel is clicked.
- game will be visually appealing and engaging to the user.
Wireframe:
themes: 80s style, 16-bit, NES
DELIVERABLES: Gold: Full sound, panels formatted to curve like the panels on the actual game, a way to have either one or two-player modes, track score across time, have a high-score panel to display (like in an arcade game)
Silver: up to two players, non-curved panels, but very high quality colors (with shading and reflections of light sources). track score across several games.
Bronze: title box, score box, alert noises, 4 basic colored panels, one player
TECHNOLOGIES USED: JavaScript, jquery, html5, css.
INSTALLATION INSTRUCTIONS: fork and clone this repo, then open index.html in your browser.
A live version of Simon can be found at <www.erinedawson.com>