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Benchmark the RL agents #104

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GeorgeS2019 opened this issue May 17, 2023 · 2 comments
Closed

Benchmark the RL agents #104

GeorgeS2019 opened this issue May 17, 2023 · 2 comments

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@GeorgeS2019
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GeorgeS2019 commented May 17, 2023

We need an immediate glance the coverage of the supported RL libraries.
ALL aspects implemented or e.g. 85% implemented.

With that overview, one can decide which of the 3 supported libraries to use

For SB3 which export ONNX, only this option is more feasible to use c# for godot4

@visuallization
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@GeorgeS2019 Can you give a more detailed example of what you do have in mind here?

I am currently benchmarking the different rl backends in godotrl in terms of learning and runtime performance for my master thesis. But it sounds like you are more interested in having a comprehensive list of what is supported in the different rl libs, correct?

@GeorgeS2019
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GeorgeS2019 commented Jul 16, 2023

@visuallization
The future moving forwards for Godot, my wish, is to replace python with language that is supported through Godot GDExtension e.g. C# With that, training and inference are all done using One langauge

#114 (comment)

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