Moving my original RapidXNA I created from scratch when working at MS SA into MonoGame
- RapidMonoDesktop - https://edg3.co.za/dl/FragmentedSpace.v0.1.0.rar (20.5mb)
My original game made using my RapidXNA, updated, upgraded, and somewhat rewritten, to show off RapidMono.
Originally built Jan 31 2013, under no explicit license, I wanted a nice way to assist my game dev projects in XNA. XNA fell flat, and other engines grew over the years, but to get back into my game dev, for fun, I felt like reviving the original project.
- Original RapidXNA: in my private repo, was purely XNA
- Original Fragmented Space: in my private repo, was pure RapidXNA
- Forked: https://github.com/TRex22/RapidGame - under MIT license
- Revamped RapidMono: edg3/RapidMono - under MIT license
- Revamped Fragmented Space: edg3/RapidMono/RapidMono, where Platform is in (Desktop) at current state, Copyright (c) 2013-Present Ernest "edg3" L, All Rights Reserved; intended to show off RapidMono in action