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update translations.
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egoal committed Dec 12, 2023
1 parent ba00c4b commit 9a6e9ec
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Expand Up @@ -20,7 +20,7 @@ import kotlin.math.round

class Berserk : Special() {
init {
image = ItemSpriteSheet.NULLWARN
image = ItemSpriteSheet.BERSERK

usesTargeting = true
}
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Expand Up @@ -35,7 +35,7 @@ enum class Languages(val nativeName: String,

CHINESE("中文", Locale.CHINESE, Status.REVIEWED, arrayOf<String>("Jinkeloid(zdx00793)"),
arrayOf<String>("931451545", "HoofBumpBlurryface", "Lery", "Lyn-0401", "ShatteredFlameBlast", "Hmdzl001", "Tempest102")),
RUSSIAN("русский", Locale("ru"), Status.REVIEWED, arrayOf<String>("John Deeper"), arrayOf<String>("Red Rum")),
RUSSIAN("русский", Locale("ru"), Status.UNREVIEWED, arrayOf<String>("John Deeper"), arrayOf<String>("Red Rum")),
;

enum class Status {
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Expand Up @@ -394,6 +394,7 @@ private static int xy(int x, int y) {
public static final int SHADOWMOON = SHADOWMOON_RDY + 1;
public static final int KNIGHT = SPECIALS + 9;
public static final int GLADIATOR = SPECIALS + 10;
public static final int BERSERK = SPECIALS + 11;

//32 free slots

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Expand Up @@ -19,7 +19,7 @@ badges$badge.all_scrolls_identified=All scrolls identified
badges$badge.all_rings_identified=All rings identified
badges$badge.all_wands_identified=All wands identified
badges$badge.all_artifacts_identified=All artifacts identified
badges$badge.all_items_identified=All potions, scrolls, rings, wands & artifacts identified
badges$badge.all_items_identified=All potions, scrolls, rings & wands identified
badges$badge.all_bags_bought=All bags bought
badges$badge.death_from_fire=Death from fire
badges$badge.death_from_poison=Death from poison
Expand Down Expand Up @@ -77,6 +77,8 @@ badges$badge.happy_end=Happy end
badges$badge.champion=Challenge won
badges$badge.supporter=Thanks for your support!
badges$badge.no_drinking=Nondrinker
badges$badge.mask_of_madness=Who dares to kill me?!
badges$badge.wand_of_disintegration=They strung together

challenge.lowpressure.name=Lasting Quiet
challenge.lowpressure.desc=Stress doesn't grow naturally (for beginners).
Expand All @@ -92,6 +94,8 @@ challenge.castingmaster.name=Master of Casting
challenge.castingmaster.desc=Coins can be used to upgrade items, get all backpacks. There will be no merchants in the dungeon. Scroll of upgrade cannot be used.
challenge.faith.name=Faith Is My Armor
challenge.faith.desc=Gain a _blessed ankh_ on upgrade, remove HT increase.
challenge.outrage.name=Outrage
challenge.outrage.desc=Crisis! Elites completely dominate the dungeon, how will our heroes survive?

challenge.gone=%s incredibly disappeared.
challenge.select_upgrade=Select an item to upgrade
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Expand Up @@ -5,8 +5,9 @@ scenes.amuletscene.stay=I'm not done yet
scenes.amuletscene.text=You finally hold it in your hands, the Amulet of Yendor. Using its power you can take over the world or bring peace and prosperity to people or whatever. Anyway, your life will change forever and this game will end here. Or you can stay a mere mortal a little longer.

scenes.badgesscene.title=Collected Badges (%d/%d)

# scenes.changesscene.title=近期更新变动
scenes.cellselectlistener.prompt=Choose a target
scenes.cellselectlistener.out_of_range=Out of range!
scenes.cellselectlistener.invalid_target=Invalid target.

scenes.gamescene.welcome=Welcome to the level %d of Pixel Dungeon!
scenes.gamescene.welcome_back=Welcome back to the level %d of Pixel Dungeon!
Expand Down Expand Up @@ -118,12 +119,12 @@ scenes.guidescene.body_11=The damage resistance and damage resolving in DPD is s

# report
scenes.errorreportscene.title=Crash Log
scenes.errorreportscene.warning=_Please take a screenshot of the log here, and seed it to me:\n-qq group: 816316429\n-gmail: xixi012.c@gmail.com\nThen press Delete to remove the warning button._
scenes.errorreportscene.warning=_Please take a screenshot of the log here, and seed it to me:\n-qq group: 818725226\n-gmail: xixi012.c@gmail.com\nThen press Delete to remove the warning button._
scenes.errorreportscene.delete=delete

# changelist
scenes.changesscene.title=Recent Changes
scenes.changesscene.warning=_Sorry, recent changes in Chinese only. \nFeedback and suggestions could be submitted to the official QQ group: 816316429. Or, you could just contact me(xixi012.c@gmail.com)._
scenes.changesscene.warning=_Sorry, recent changes in Chinese only. \nFeedback and suggestions could be submitted to the official QQ group: 818725226 [NEW]. Or, you could just contact me(xixi012.c@gmail.com)._

scenes.changesscene.info0.1.0=[180419]总体而言降低了难度:\n\n-降低了陷阱出现的几率;\n-扩大了背包的容量,并且现在拥有三个饰品位;\n-添加了一个简陋的村庄层,而不是直接出现在地牢的第一层;\n-露水优先收集到露水瓶中,且回复量与最大生命值相关(女猎手获得加成);\n-新的职业女巫已添加,未完成;\n-降低了单位视野,且受到新加入的场景光源影响,相应地,火把的掉率提升。照明将成为重要的冒险资源;\n-增强了食物对饥饿的补充;\n-添加了新物品药剂试纸;
scenes.changesscene.info0.1.1=[180426]女巫基本完成,光照改动:\n\n-初始血量由20提升到22,平衡了血量成长,现在血量随等级呈非线性提升,前期提升较快,在25级时与原来相同;\n-确定了女巫特质,围绕女巫添加了一些新物品,女巫现在可以正常使用了,留下一个专精职业未完成。\n-火把掉率大降,且随着地牢的深入,掉率将会更低。火把价格降低且商店必定出售火把;\n-提高了火把视野,但降低了火把持续时间,现在火把在快熄灭时提供更短的视野;\n-削弱了棱光法杖的光照效果;\n-村庄层的所有奖励下调(现在村庄层过于轻松,之后会回来的:)),且现在npc不可破坏;\n-贴图更新,场景效果微调;\n-修复了成吨的bug,留下了一些已知的和未知的bug;
Expand Down Expand Up @@ -155,9 +156,14 @@ scenes.changesscene.info0.4.1=[191228]新的特质,新物品与平衡性改动
scenes.changesscene.info0.4.2=[200426]新单位,新物品,全新地牢挑战;\n\n【更新】:\n-红恶魔加入到地牢,在地牢较深处出现;新的稀有怪速射炮加入到地牢;新村民路人加入到第0层;\n-元素、韧性、精准之戒从地牢中移除,新增三枚戒指;新的头饰来打面具加入地牢;\n-移除旧有挑战选项,新增地牢石碑,提供全新的挑战内容,包括一项新手选项;\n【调整】:\n-地牢生成算法微调;\n-为矮人国王添加了怒气技能;\n-十字军头盔现在总是能减免远程伤害;恢复药水总量增加,闪避之戒现在提供闪避几率而非潜行点;硬币、尖刺大盾等物品数值调整;\n【其他】:\n-现在可以和商人交换位置;全新单位面板,血条数值,物品排序,天赋延迟选择等细节;排行榜现在容纳至多30个记录;\n-无限炼金、暴击商人等问题修正;
scenes.changesscene.info0.4.2a=[200521]繁体中文加入,修复与几个新物品;\n\n【调整】\n-急救试剂,干枯羊腿等物品;\n-萃取瓶现在可置于快捷栏;现在治愈神符的回复效果以独立buff给出;酿造强化现在使用伪随机,不再可以升级;天赋异禀、体质药剂、撒旦之心等微调;\n\n【其他】\n-繁体中文现在可用;大部分徽章条件现在可见;\n-一些修复;
scenes.changesscene.info0.4.3=[200801]新的NPC,众多新物品,平衡性调整;\n\n【更新】\n-亡灵商人以隐藏形式加入地牢;探求者加入到村庄;伊薇特任务扩展及相关物品;\n-红龙之鳞,强化草叉,隐形之刃,昏睡权杖等物品添加;\n-新增怪物下水道蠕虫;怪物属性调整,现在部分怪物具有一定的暴击几率;某些怪物会有唯一掉落物;\n-DM300现在具有冲撞技能;新增天赋书由boss单位掉落;几种新的天赋;\n-新增挑衅,嗜血,强攻附魔;升级卷轴不会主动移除武器诅咒;\n【调整】\n-重要修复:修正了元素抗性结算的bug(@阿莱克丝塔萨);\n-狂战士狂暴恢复速度加快,从狂暴中恢复时,狂战效果会获得成长;\n-饥饿上限重新提高到500;现在英雄攻速不可超过0.25;\n-调整了生成器以更均衡的掉落各物品;现在不同类型的伤害以不同颜色显示;\n【其他】\n-修正了错误的天赋移除触发等问题;\n-伤害数值颜色随类型变化;新徽章与徽章贴图;

scenes.changesscene.info0.5.0=[201110]新英雄流放者;新敌人、天赋与物品;平衡性调整;\n\n【更新】\n-新英雄流放者及其进阶职业,击败King解锁;\n-统一了法杖的伤害处理,提高了法杖伤害,现在伤害类法杖射击有几率丢失。命中率受法杖等级、距离、奥术之戒等影响;\n-新敌人巫医添加到地牢,在监狱与矿洞生成;\n-武器弯刀、斧枪,遗物圣者之辉加入到地牢,新的天赋;\n【调整】\n-现在护甲会提供魔抗,随等级提升,基础魔抗下调到8%;\n-降低了醉酒状态对饱食度的消耗,提高了生命药剂回复总量;压力现在影响法杖充能速度;\n【其他】\n-现在选择英雄时可查看其初始天赋;一个赞助按钮;\n-修正了天赋选择时强退导致的天赋丢失问题;修正了进阶职业无法查看的问题;其他;

scenes.changesscene.info0.6.0=[210307]附魔与铭文;新的存档槽;部分新增与平衡性调整;\n\n【更新】\n-武器现在受铭文与附魔的叠加,附魔是一种临时特效,原附魔更名为铭文,为常驻特效。现在种子、植物与药水可以直接为武器提供附魔,新增多种附魔以进行对应;\n-新增一种植物白蚀草及其相关要素;新增NPC布袋商人,无名的怨魂;头饰、食物、武器、天赋、刻印等等均有新增。\n-存档槽位改动,重写了英雄选择场景,为每位英雄添加了背景,现在可以为英雄命名并选择开局礼物,删除了解锁条件;\n【调整】\n-女巫现在炼药不会失败,获得附魔而不是铭文;\n-英雄的回血速度与其相关天赋加强,护盾现在会自动消退;\n-附魔卷轴从掉落中移除,奥术刻笔现在能蚀刻武器;现在使用法杖暴击会回复压力;红龙之鳞、疯狂面具等调整;\n【其他】\n-图鉴现在包含戒指与遗物,其他细节优化;
scenes.changesscene.info0.6.0.ru=[210517]俄文支持;\n\n【其他】\n-法杖现在继承普攻的击杀事件;天赋法杖感知现在不会生成,法师将在12级时自动获得第2级天赋;略微调整了火把的掉落;\n-修正了带着怪物下楼在某些情况下的闪退;
scenes.changesscene.info0.6.1=[220315]New subclasses; New Items; Balance tweaks;\n\n[Update]\n- New subclasses. Mage: no longer starts with Mage's Staff, subclass Battle Mage overhauled, new subclass Archmage; Huntress: new subclass Moon Rider;\n- New items including weapons, inscriptions, glyphs, perks;\n- Urn of Shadow, Astrolabe, etc are now Special Items, no longer occupy equipment slots.\n- Challenge Talanted reworked;\n\n[Adjustment]\n- Adjust growth curves of armor, high level armor are now much more effective.\n- The king now has an extra life.\n- Astrolabe now levels up on use, no longer cache duplicate Invokers; New operation on shields: "Shields Up".\n- Reinforced potion of physique no longer grant extra HT, but regeneration; Decrease costs to trade with Arch Demon;\n- Other balance changes on some weapon and perks;\n\n[Misc]\n- We now have a clock button in HUD; You can now toggle more quick slots (up to 16!);\n- New badge nondrinker; \n- Fixes;

scenes.welcomescene.update_msg=-New hero subclasses;\n-New items;\n-Balance tweaks;
scenes.changesscene.info0.7.0=[22120] New subclasses; Elite monsters; New monsters and items;\n\n[Update]:\n-New subclass Moon Rider, Knight added. Gladiator remake, Berserker now has an activate skill. HP regeneration speed of Sorceress will not be halved by hunger;\n-Elite monsters begin to emerge from the dungeon, gaining an additional 1-3 new abilities and becoming particularly powerful; Correspondingly, provide more experience and loots;\n-New monster The Corruption has entered the dungeon and is being generated near the prison; New weapons, talents, headgear, etc;\n[Adjustment]:\n-Adjusted spawn probability of perks;\n-Shield mechanism modification, heroes now have a basic shield upper limit and recovery speed; Adjustment of related items;\n[Other]:\n-New achievements;\n-Fixed issues;
scenes.changesscene.info0.7.1=[231212]New perks, items; Balance changes; Bug fix and optimizations;\n\n[Update]:\n-Armor now provides maximum shield limit;\n-Adjust some attributes of heroes. Winebibber now restore hunger on drinking;\n-Add new talents, weapons, wines, etc. to the dungeon;\n-New challenge "Outrage" is now available;\n[Adjustment]:\n-Adjusted the AI of bosses;\n-Reduced the speed of automatic identification, adjusted damages from flames, poisoning, etc.;\n[Other]:\n-More quick slots; Balanced random numbers;\n-Fix some known issues;

scenes.welcomescene.update_msg=- New perks, items;\n- Balance changes;\n- Bug fix and optimization;
Original file line number Diff line number Diff line change
Expand Up @@ -164,6 +164,6 @@ scenes.changesscene.info0.6.0.ru=[210517]俄文支持;\n\n【其他】\n-法
scenes.changesscene.info0.6.1=[220315]全新进阶职业;新物品;平衡性调整;\n\n【更新】:\n-新增进阶职业。法师:移除初始法杖,进阶职业战斗法师重做,新增进阶职业大魔法师;女猎手:新增进阶职业星月骑士;\n-新的武器、铭文、刻印、天赋等多种物品加入到地牢;\n-新增特殊物品类型:影之灵龛、星盘、贯穿等现在属于角色自身能力,不再占用装备栏;\n-天赋异禀挑战重做;\n【调整】:\n-修改了护甲公式,现在高等级护甲具有更高的效用;\n-King现在会获得一次重生;\n-女巫的星盘不会再缓存重复的祈唤术,并能在使用中升级;盾系武器现在具有“顶盾”操作;\n-强化体质药水现在提升额外恢复速度而非更多生命上限;红恶魔的交易代价降低;\n-部分武器与天赋的平衡性调整;\n【其他】:\n-HUD中添加了时钟按钮,现在可以设置显示更多快捷栏(至多16个快捷栏!);\n-新增成就滴酒不沾;部分必要修复;

scenes.changesscene.info0.7.0=[221120]全新进阶职业;精英怪物;新怪物、物品;\n\n【更新】:\n-新增进阶职业。战士:进阶职业角斗士重做,为狂战士添加了主动技能,全新进阶职业骑士;女巫:回复速度不会因为饥饿减半;\n-地牢中开始出精英怪物,它们会额外获得了1~3种新能力,从而变得格外强大;相应地,提供更多经验与更丰厚的掉落物;\n-新的怪物腐败物已经入到地牢,在监狱附近生成;新的武器、天赋、头饰等;\n【调整】:\n-调整了天赋的刷新概率;\n-护盾机制修改,英雄现在具有基础护盾上限与回复速度;相关物品调整;\n【其他】:\n-新增成就;\n-修复了血饮附魔的判定等问题;
scenes.changesscene.info0.7.1=[231126]新天赋、物品;-平衡性调整;-修复与优化;\n\n【更新】:\n-护甲现在会提供护盾上限;\n-调整英雄的部分数值,酒仙现在饮酒还会恢复饱食度;\n-新天赋、武器、酒水等加入到地牢;\n-新挑战“全员恶人”现在可选;\n【调整】:\n-调整了各boss的AI;\n-降低了自动鉴定的速度,调整火焰、中毒等相关伤害;\n【其他】:\n-更多快捷栏;平衡随机数;\n-修复部分已知问题;
scenes.changesscene.info0.7.1=[231212]新天赋、物品;-平衡性调整;-修复与优化;\n\n【更新】:\n-护甲现在会提供护盾上限;\n-调整英雄的部分数值,酒仙现在饮酒还会恢复饱食度;\n-新天赋、武器、酒水等加入到地牢;\n-新挑战“全员恶人”现在可选;\n【调整】:\n-调整了各boss的AI;\n-降低了自动鉴定的速度,调整火焰、中毒等相关伤害;\n【其他】:\n-更多快捷栏;平衡随机数;\n-修复部分已知问题;

scenes.welcomescene.update_msg=-新天赋、物品;\n-平衡性调整;\n-修复与优化;
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,10 @@ ui.toolbar.examine_prompt=Press again to search;\nPress a tile to examine
ui.resistanceindicator.elemental_resistance=Elemental Resistance:
ui.resistanceindicator.magical_resistance=Magical Resistance:

ui.inputbutton.input=input
ui.inputbutton.input=Input

ui.statuspane.clock=Time
ui.statuspane.clock_desc=Though in dungeon, the change of day and night still affects your environment. Some monsters only start to move at night, while others become more ferocious.\n\nBe careful when night falls. Your vision will shrink sharply. Although torches can remedy this disadvantage, they make it easier for you to be exposed to the enemy's vision.\n\nTime is divided into three state: day, night and mid night. Current time: %s.
ui.qqgroupbutton.qq_title=Error
ui.qqgroupbutton.qq_desc=Failed to launch QQ.
Original file line number Diff line number Diff line change
Expand Up @@ -62,6 +62,7 @@ windows.wndhero$detailstab.magical_resistance=Magical Resistance:%+2d%%
windows.wndhero$detailstab.critical_chance=Critical chance: %2d%%
windows.wndhero$detailstab.evasion_chance=Dodge chance: %2d%%
windows.wndhero$detailstab.regeneration=Health reg: %.2f
windows.wndhero$detailstab.shield=Max Shield: %d

windows.wndimp.message=Oh yes! You are my hero!\nRegarding your reward, I don't have cash with me right now, but I have something better for you. This is my family heirloom ring: my granddad took it off a dead paladin's finger.
windows.wndimp.reward=Take the ring
Expand Down Expand Up @@ -101,7 +102,7 @@ windows.wndresurrect.message=You died, but you were given another chance to win
windows.wndresurrect.yes=Yes, I will fight!
windows.wndresurrect.no=No, I give up

windows.wndselectchallenge.title=Choose your challange (Can _NOT_ unlock badges with challenge activated)
windows.wndselectchallenge.title=Choose your challange (_Can't_ unlock badges with challenge activated)
windows.wndselectchallenge.confirm=Activate
windows.wndselectchallenge.locked=Win the game with any character class to unlock.

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