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Erik Haliewicz's personal github page.

Projects

Voxel renderer (2023-current)

A CPU powered (no GPU!) 5DOF voxel renderer, supporting transparency and deferred lighting, using cached-based optimizations and AVX2.

A foggy morning on rocket island

A foggy morning on rocket island

Voxel city

Voxel city

Manifold (2020-current)

A project to create an advanced 2.5D Graphics engine and map creation toolkit, for Sega Megadrive/Genesis.

A dark hallway

A dark hallway

A key in the room beyond

 A key in the room beyond

Language Immersion Time Tracker (2022-2023)

I was dissatisfied with existing tools for time tracking, so I decided to make my own. Can be used for any kind of time tracking, but specifically tuned for my language learning needs.

The backend is powered by python, django and postgres. For the frontend, I avoided typescript, using javascript, preact, and htm so no builds were required and page load times were kept minimal.

This project does just about everything I need now, and is no longer under active development, aside from rare bugfixes.

Daily todo list UI

Daily todo list UI

Stats UI

Stats UI

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