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package.json
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package.json
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{
"name": "2048-engine",
"version": "0.1.1",
"description": "Game engine for 2048 game",
"main": "dist/index.js",
"types": "dist/index.d.ts",
"files": ["dist/**"],
"scripts": {
"prettier": "prettier --write 'src/**/*.ts'",
"lint": "yarn lint:prettier && yarn lint:eslint",
"lint:prettier": "prettier --check 'src/**/*.ts'",
"lint:eslint": "eslint src/**",
"test": "jest",
"build": "tsc -p tsconfig.json"
},
"dependencies": {
"random-seed": "^0.3.0"
},
"devDependencies": {
"@types/jest": "^28.1.4",
"@types/random-seed": "^0.3.3",
"@typescript-eslint/eslint-plugin": "^5.30.6",
"@typescript-eslint/parser": "^5.30.6",
"eslint": "^8.19.0",
"jest": "^28.1.2",
"prettier": "^2.7.1",
"ts-jest": "^28.0.5",
"ts-node": "^10.8.2",
"typescript": "^4.7.4"
},
"prettier": {
"singleQuote": true
},
"author": "Eik Hvattum Røgeberg",
"license": "ISC",
"repository": {
"type": "git",
"url": "https://github.com/eikhr/2048-engine.git"
},
"keywords": ["2048", "game", "logic", "engine", "typescript"]
}