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INSTALL.md

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To run OpenRA, several files are needed from the original game disks. A minimal asset pack can also be downloaded and installed by the game.

The following lists per-platform dependencies required to build from source.

Windows

To compile OpenRA, open the OpenRA.sln solution in the main folder, or build it from the command-line with MSBuild.

Copy both the native DLLs from .\thirdparty\windows and the CLI images from .\thirdparty to the main folder.

Run the game with OpenRA.Game.exe Game.Mod=ra for Red Alert or OpenRA.Game.exe Game.Mod=cnc for Tiberian Dawn.

Linux

Run ./configure to map the native libraries to your system.

To compile OpenRA, run make all from the command line.

Run with either launch-game.sh or mono --debug OpenRA.Game.exe.

Type sudo make install-all for system wide installation. Run make install-linux-shortcuts to get startup scripts, icons and desktop files. You can then run from the openra shortcut.

Debian/Ubuntu

  • mono-dmcs
  • libmono-winforms4.0-cil
  • cli-common-dev (>= 2.10)
  • libfreetype6
  • libopenal1
  • liblua5.1-0
  • libsdl2-2.0-0
  • xdg-utils
  • zenity

openSUSE

  • mono-devel
  • openal
  • freetype2
  • SDL2
  • lua51
  • xdg-utils
  • zenity

Gentoo

  • dev-lang/mono
  • dev-dotnet/libgdiplus
  • media-libs/freetype:2
  • media-libs/libsdl2
  • media-libs/openal
  • virtual/jpeg
  • virtual/opengl
  • dev-lang/lua-5.1.5
  • x11-misc/xdg-utils
  • gnome-extra/zenity