Toggleable components and facilities #32
Labels
enhancement
New feature or request
idea
A large scope idea that needs to be discussed before it can be implemented.
Projects
Milestone
What do you want to see?
Components and facilities should be toggleable. In SE4 there are cloak/decloak commands but this could be expanded to toggle any component or facility.
How would it help players?
Use cases:
Alternatives
Individual toggle commands for each type of component? Toggles at the ability level instead?
Misc notes
There need to be rules defined (AbilityRules.txt?) to determine which abilities are disabled when disabling a component/facility. For instance disabling an engine should slow down your ship but not reduce your supply storage. Also maybe a field on components and facilities to say whether or not they can be toggled?
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