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Add back fast path for non-gappy syncs
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PR #16942 removed an invalid optimisation that avoided pulling out state
for non-gappy syncs. This causes a large increase in DB usage. c.f. #16941
for why that optimisation was wrong.

However, we can still optimise in the simple case where the events in
the timeline are a linear chain without any branching/merging of the
DAG.
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erikjohnston committed Apr 8, 2024
1 parent 5360bae commit 58d9344
Showing 1 changed file with 28 additions and 0 deletions.
28 changes: 28 additions & 0 deletions synapse/handlers/sync.py
Expand Up @@ -1259,6 +1259,34 @@ async def _compute_state_delta_for_incremental_sync(
await_full_state = True
lazy_load_members = False

# For a non-gappy sync if the events in the timeline are simply a linear
# chain (i.e. no merging/branching of the graph), then we know the state
# delta between the end of the previous sync and start of the new one is
# empty.
#
# c.f. #16941 for an example of why we can't do this for all non-gappy
# syncs.
is_linear_timeline = all(len(e.prev_event_ids()) <= 1 for e in batch.events)
if is_linear_timeline and not batch.limited:
state_ids: StateMap[str] = {}
if lazy_load_members:
if members_to_fetch and batch.events:
# We're lazy-loading, so the client might need some more
# member events to understand the events in this timeline.
# So we fish out all the member events corresponding to the
# timeline here. The caller will then dedupe any redundant
# ones.

state_ids = await self._state_storage_controller.get_state_ids_for_event(
batch.events[0].event_id,
# we only want members!
state_filter=StateFilter.from_types(
(EventTypes.Member, member) for member in members_to_fetch
),
await_full_state=False,
)
return state_ids

if batch:
state_at_timeline_start = (
await self._state_storage_controller.get_state_ids_for_event(
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