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Build Errors on Ubuntu 20.04 #29
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Hi @josephbburg edit: I just tried on a fresh Ubuntu 18.04 virtual machine without any trouble, the build is now available here: https://github.com/eliemichel/OpenMeshEffectForBlender/releases/tag/v0.9.0-rc1 |
ECMakeError.log CMakeOutput.log I am using Kubuntu 20.04, so I don't know if it should work on a newer OS if it works on 18.04. Is it possible that OpenMeshEffects needs a specific compiler or a specific version of gcc? I have had builds fail for things because of gcc version in the past, and I've used update-alternatives to fix the problem. Will try a build again today and edit this post with details if anything new happens. EDIT: Very odd; but deleting the whole thing (build and source), then copying the libraries and re-cloning the repo in another location seems to resolve the issue... maybe I did something stupid when I initially set up the repository... I wonder if it failed earlier the first time because I cloned the repo in my repos folder, then copied it into my Blender folder (and maybe at that point I forgot to Is it safe to build the master branch of this, with the 2.90 features, or is it only successful to build the release candidate tag? Is there a specific revision of the SVN library I need to checkout? |
I think that these pthread errors are not important, it's just that with some versions of GCC it's What you need to build from this repo is the Could you share the console log that you have when calling make? You say it fails at installing, do you mean when calling |
terminal-output.log After that, there's more in the terminal that wasn't caught by
Will now try deleting the build_linux folder and doing it with ninja instead. I will edit this when I have done so. Edit: Same result.
Anyways, I think we are in very different time zones. It is now very late at night for me, so late that it's almost morning! I will try a few things after I wake in about 8 hours. The "no such file or folder" thing is suspicious, and I bet it's easy enough to fix. |
Ok it built correctly it's just missing the submodules for language files and addons, so try running Have a good night then. ^^ PS: There is more in the terminal than in the log file because the pipe, and hence the |
Interesting. I ran Anyways, the build works now. Thanks! Time to start playing around with Open Mesh Effects! |
Hello, I am trying to build OpenMeshEffectForBlender, and I am encountering build errors. I have two build logs with the same error, and the error occurs when trying to build with Cmake or ninja.
NOTE: I don't have any trouble building Blender's master branch with ninja.
My OpenMeshEffectForBlender repo is in the same folder ("~/blender-git") as my blender repo, so that they both use the same svn dependencies library. I attempted to build it with
make
and also by generating the project in its own directory and building it there with ninja and make. They all have the same error, it seems.Here's a log file:
I'd appreciate any help fixing this error. I've already tried the svn cleanup and update that resolved another user's issues.
Thanks!
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