this is a prototype = messy, messy code that is thrown away in the finished product. The idea of this project:
- see if I could use OpenGL (drawing, responding to user input) at least for 2D, and basics of understanding of 3D, geometry and data types.
- 2D physics engine Chipmunk
- sound with OpenAL
- texture (TODO)
and all this in Haskell. This is also meant to allow me to ask stupid questions to people while pointing at actual bits of code.