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Warning

this is a prototype = messy, messy code that is thrown away in the finished product. The idea of this project:

  • see if I could use OpenGL (drawing, responding to user input) at least for 2D, and basics of understanding of 3D, geometry and data types.
  • 2D physics engine Chipmunk
  • sound with OpenAL
  • texture (TODO)

and all this in Haskell. This is also meant to allow me to ask stupid questions to people while pointing at actual bits of code.

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