-
Notifications
You must be signed in to change notification settings - Fork 40
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Failed to open #740
Comments
If you temporarily remove the |
That seemed to work but what do you mean by temporarily do I need to put it back in?
|
I say temporarily in case that didn't resolve the issue you can place it back in the game's folder. That file is part of the new Xidi package that has shipped with our project update. We discovered that Xidi has this launch issue for some users. We've made the author of Xidi aware of this and hope to provide a solution in the future for you to test. For now, you can leave that file out of the game's folder for now. At some point we'll have a test build of Xidi for you to try. |
Thank you for your help |
I'm going to reopen this as we hope to have a new test build of Xidi for you to try at some point. When that time comes, your testing will be really appreciated. |
Can you try again with this updated module? I removed enhanced processor instructions and removed runtime requirements. Just unzip this into the Silent Hill 2 folder where the Here is the update: dinput8.zip |
I'm a bit busy right now but in a few hours I will be able to |
A few hours turned to a few minutes but after putting in the file everything works fine |
Ok, great. Thanks for checking. |
I was getting a missing "MVSCP140_ATOMIC_WAIT.dl" file error when trying to launch it, and finding that file from my Windows folder and dragging it into my SH2 directory instead just gave me the same (0xc0000142) error as well. |
We will be pushing out a hotfix for the project in the near future to address this. The hotfix will contain the updated version of Xidi that Elisha has posted here in this thread. |
Can someone please share their old dinput8 with me please? I replaced it with the updated one and started getting the error. |
Have you tried this build that Elisha shared? |
Yup, that`s exactly the one I tried, but without it the game works just fine. Is that file necessary? What does it do? |
That file is used for Xidi, which brings compatibility fixes for modern controllers when used with the game. |
I see. I'm using a 360 controller. Is that the reason why I cannot assign either the L2/R2 or the d-pad buttons in-game? The default mapping was also a bit weird, e.g. start was set as "ready weapon" |
Xbox 360 controllers are classified as XInput controllers, which is a type of controller that SH2 PC doesn't correctly recognize. Back when SH2 PC came out, only DirectInput controllers existed for use with computers, so that's all the game knows. To have all the inputs of a XInput controller be recognized by the game, you need to use an XInput wrapper such as Xidi or XInput Plus. I'd like to confirm one more time with you, if that's okay? If you download this build and place the |
Magic, it works just fine now! l2/r2 buttons are assignable, but not yet the d-pad. Is there a workaround for this? Other than that - an unrelated topic - is it normal that the shadows are buggy at times? |
Great! I think perhaps before you were using an older build and not the latest one Elisha provided here.
[REMOVED]
You'd be surprised how often we get this question about shadows due to this specific spot. 😆 Yes, that's normal behavior exhibited in all versions of the game. |
@GustavoVR11 This will allow you to assign game functions to the D-pad but the D-pad will act as movement inputs while in menus or text prompts. NOTE: Be sure to revert your [Mapper]
Type = ModifiedStandardGamepad
[CustomMapper:ModifiedStandardGamepad]
; Imports all of the element mappers from StandardGamepad.
; This line is allowed to appear anywhere in the section, including between or after the element mappers below.
Template = StandardGamepad
; These changes are applied on top of the template.
ButtonA = Button(2)
ButtonB = Button(3)
ButtonX = Button(1) |
Yuuuup, it works! Great job to all those involved! :) |
Hello everybody. Had similar problem (0xc000001d error) and using updated dinput8.dll resolved the issue for me as well :) |
Also I'm getting a error when launching sh2pc.exe The game was working fine on this PC with the previous build. When I updated to the newer build (when the 60fps patch was released) I couldn't launch the game. Today I got some time so I completely uninstalled the EE and also the vanilla game itself. Installed everything from scratch but it keeps giving me the same error. |
Can you try with this dll: dinput8.zip Just unzip this into the Silent Hill 2 game folder. If that does not work try removing/renaming the "dsound.dll" file to something else. |
It works with that, thank you. What do you changed if I may ask? I'm curious to know what was causing the problem. I played a little (the mouse support is great :D ) and noticed an error, see: Yes and not for exiting the game, in italian it shoud be "Si". It was correct before. |
If you haven't done so recently, open our project's Setup Tool ( I checked and I don't have this issue: |
I installed everything from scratch so it is all updated. Some connection problem perhaps that causes corruption, I'll download the essential files package again. |
Before you do that. Go to |
I just tried re-downloading the essential files and the issue is still present. I'll try now your suggestion |
Renaming the resource folder solved, thank you. What use this folder should have? What I lose by deleting it? |
You didn't lose anything. If this folder (or the files within it) don't exist, our project will create it for you. The files in here are the text strings used for the pause menu and other things. |
I opened it with notepad++ and I see the word "Si" is not correct, it is "Sì" with the accent, it is wrong. Btw it escapes me why in the game it is writed in a different way. |
Do you mean for this line?
If so, please let us know of any other issues and we will correct them. The file can be found here: |
No sorry, I was wrong, everything is correct. I wonder why at first startup it gave me that error. Maybe 'cause I launched the game in english first time? |
I've been trying to get it to work but After installing it it just says failed to open error code (0xc0000142) I got the copy of silent Hill from my abandon ware both the iso and unmodified version do not work and troubleshooting it with windows just says incompatible I've tried running it in all compatibility modes and were greeted with the same error
The text was updated successfully, but these errors were encountered: