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Angle using Metal backend

Eli Aloni edited this page Jul 7, 2020 · 5 revisions

This page describes how to compile Urho3D with Metal backend support

The Metal backend is part of the Master branch .

  • To build an Xcode project with Metal backend enabled for macOS , please use script/cmake_xcode_metal.sh

For example ./script/cmake_xcode_metal.sh build-xcode-metal

  • To build an Xcode project with Metal backend enabled for iOS, please use script/cmake_ios_metal.sh

For example ./script/cmake_ios_metal.sh build-ios-metal

In addition you can enable the Metal backend in your own cmake scripts
By using the build option -DURHO3D_ANGLE_METAL=1