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documentation.json
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documentation.json
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[
{
"name": "Grid.Extra",
"comment": "\n@docs alignedCell\n@docs cell\n",
"aliases": [],
"types": [],
"values": [
{
"name": "alignedCell",
"comment": "\na cell inside a grid with alignement of it's content\n",
"type": "List (BodyBuilder.Attributes.StyleModifier (BodyBuilder.Attributes.GridItemAttributes msg)) -> ( Int, Int ) -> ( Int, Int ) -> ( Flex.Align, Flex.JustifyContent ) -> List (BodyBuilder.Node msg) -> BodyBuilder.GridItem msg"
},
{
"name": "cell",
"comment": "\na cell inside a grid with beginning coordinates and size\n",
"type": "List (BodyBuilder.Attributes.StyleModifier (BodyBuilder.Attributes.GridItemAttributes msg)) -> ( Int, Int ) -> ( Int, Int ) -> List (BodyBuilder.Node msg) -> BodyBuilder.GridItem msg"
}
],
"generated-with-elm-version": "0.18.0"
},
{
"name": "Router",
"comment": " Router based on BodyBuilder and Elegant implementing transitions between\npages and history (backward and forward)\n\n@docs History\n@docs StandardHistoryMsg\n@docs Page\n@docs Transition\n@docs PageView\n\n@docs handleStandardHistory\n@docs maybeTransitionSubscription\n@docs initHistoryAndData\n@docs push\n@docs slideUp\n@docs forward\n@docs pageWithDefaultTransition\n@docs pageWithTransition\n@docs pageWithoutTransition\n@docs customTransition\n@docs easeInOut\n@docs customKind\n@docs overflowHiddenContainer\n@docs pageView\n@docs beforeTransition\n@docs percentage\n@docs getMaybeTransitionValue\n@docs afterTransition\n@docs visiblePages\n@docs focusedElement\n\n@docs headerElement\n@docs pageWithHeader\n@docs headerButton\n@docs historyView\n\n",
"aliases": [
{
"name": "History",
"comment": " Generic History type handling current page, before pages, after pages\nand current transition\n",
"args": [
"route",
"msg"
],
"type": "{ before : List (Router.Page route msg) , current : Router.Page route msg , after : List (Router.Page route msg) , transition : Maybe.Maybe (Router.Transition route msg) , currentPageHasFocusElement : Bool , standardHistoryWrapper : Router.StandardHistoryMsg -> msg }"
},
{
"name": "Page",
"comment": " Page type handling transition\n",
"args": [
"route",
"msg"
],
"type": "{ maybeFocusedId : Maybe.Maybe String , maybeTransition : Maybe.Maybe (Router.Transition route msg) , route : route }"
},
{
"name": "PageView",
"comment": "\n",
"args": [
"route",
"msg"
],
"type": "Router.Page route msg -> Maybe.Maybe (Router.Transition route msg) -> BodyBuilder.Node msg"
},
{
"name": "Transition",
"comment": " Transition between 2 pages\n",
"args": [
"route",
"msg"
],
"type": "{ timer : Float , length : Float , kind : Router.Kind route msg , direction : Router.Direction , easing : Router.Easing }"
}
],
"types": [
{
"name": "StandardHistoryMsg",
"comment": " Standard History Messages type :\nTick to handle transitions with RequestAnimationFrame\nBack to handle back buttons\n",
"args": [],
"cases": [
[
"Back",
[]
]
]
}
],
"values": [
{
"name": "afterTransition",
"comment": " ",
"type": "Router.History route msg -> List (Router.Page route msg)"
},
{
"name": "beforeTransition",
"comment": " ",
"type": "Router.History route msg -> List (Router.Page route msg)"
},
{
"name": "customKind",
"comment": "\n",
"type": "(Router.History route msg -> (Router.Page route msg -> Maybe.Maybe (Router.Transition route msg) -> BodyBuilder.Node msg) -> BodyBuilder.Node msg) -> Router.Kind route msg"
},
{
"name": "customTransition",
"comment": " ",
"type": "Float -> Router.Kind route msg -> Router.Direction -> Router.Easing -> Router.Transition route msg"
},
{
"name": "easeInOut",
"comment": " ",
"type": "Router.Easing"
},
{
"name": "focusedElement",
"comment": "\n",
"type": "String -> Router.Page route msg -> Router.Page route msg"
},
{
"name": "forward",
"comment": " ",
"type": "Router.Direction"
},
{
"name": "getMaybeTransitionValue",
"comment": " ",
"type": "Maybe.Maybe (Router.Transition route msg) -> Float"
},
{
"name": "handleStandardHistory",
"comment": " handle model's history update using historyMsg\n",
"type": "Router.StandardHistoryMsg -> { a | history : Router.History route msg } -> ( { a | history : Router.History route msg } , Platform.Cmd.Cmd msg )"
},
{
"name": "headerButton",
"comment": " display button\n",
"type": "msg -> String -> BodyBuilder.Node msg"
},
{
"name": "headerElement",
"comment": " display header\n",
"type": "{ a | center : BodyBuilder.Node msg, left : BodyBuilder.Node msg, right : BodyBuilder.Node msg } -> BodyBuilder.Node msg"
},
{
"name": "historyView",
"comment": " display the current possible transition from one page to the other using\nthe history and its own routing system\n",
"type": "(Router.Page route msg -> Maybe.Maybe (Router.Transition route msg) -> BodyBuilder.Node msg) -> Router.History route msg -> BodyBuilder.Node msg"
},
{
"name": "initHistoryAndData",
"comment": " initialize history and data based on the routing system\n",
"type": "route -> data -> (Router.StandardHistoryMsg -> msg) -> { history : Router.History route msg, data : data }"
},
{
"name": "maybeTransitionSubscription",
"comment": " maybe transition subscription\n",
"type": "Router.History route msg -> Platform.Sub.Sub msg"
},
{
"name": "overflowHiddenContainer",
"comment": " ",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.FlexContainerAttributes msg) -> List (BodyBuilder.FlexItem msg) -> BodyBuilder.Node msg"
},
{
"name": "pageView",
"comment": " ",
"type": "(a -> Maybe.Maybe (Router.Transition route msg) -> BodyBuilder.Node msg) -> Maybe.Maybe (Router.Transition route msg) -> a -> BodyBuilder.Node msg"
},
{
"name": "pageWithDefaultTransition",
"comment": " creates a page with the defaultTransition\n",
"type": "route -> Router.Page route msg"
},
{
"name": "pageWithHeader",
"comment": " ",
"type": "BodyBuilder.Node msg -> BodyBuilder.Node msg -> BodyBuilder.Node msg"
},
{
"name": "pageWithTransition",
"comment": " creates a page with a custom transition\n",
"type": "Router.Transition route msg -> route -> Router.Page route msg"
},
{
"name": "pageWithoutTransition",
"comment": " creates a page without any transition\n",
"type": "route -> Router.Page route msg"
},
{
"name": "percentage",
"comment": " ",
"type": "Float -> Float"
},
{
"name": "push",
"comment": " push a page into history\n",
"type": "Router.Page route msg -> Router.History route msg -> Router.History route msg"
},
{
"name": "slideUp",
"comment": " slideUp transition\n",
"type": "Router.Transition route msg"
},
{
"name": "visiblePages",
"comment": "\n",
"type": "Router.History route msg -> List (Router.Page route msg)"
}
],
"generated-with-elm-version": "0.18.0"
},
{
"name": "Flex.Extra",
"comment": "\n@docs alignedContent\n",
"aliases": [],
"types": [],
"values": [
{
"name": "alignedContent",
"comment": "\nalignedContent is a way to align content inside a container.\n",
"type": "( Flex.Align, Flex.JustifyContent ) -> List (BodyBuilder.Node msg) -> BodyBuilder.Node msg"
}
],
"generated-with-elm-version": "0.18.0"
},
{
"name": "BodyBuilder",
"comment": " This module entirely replaces Html, providing a type-safer alternatives.\nThis also manages inlining styling through Elegant.\nIt is perfectly compatible with Html, though.\n\n - [Types](#types)\n - [Elements](#elements-types)\n - [Attributes](#attributes)\n - [Elements](#elements)\n - [Special](#special)\n - [Inline](#inline)\n - [Block](#block)\n - [Program](#program)\n\n\n# Types\n\n\n## Elements Types\n\n@docs Node, FlexItem, GridItem, Option\n\n\n## Attributes\n\n@docs BlockAttributes\n\n\n# Elements\n\n\n## Special\n\n@docs text, none, flexItem, gridItem, option, br\n\n\n## Inline\n\nThose elements are inline by default. However, their behavior can be overrided by\nusing `Style.block []`. They become block, and behaves like this.\n\n@docs node, span, flex, grid, a, button, img, audio, inputColor, inputFile, inputHidden, inputNumber, inputCheckbox, inputPassword, inputRadio, inputRange, inputSubmit, inputTel, inputText, inputUrl, progress, select, textarea\n\n\n## Block\n\nThose elements are block by default. Their behavior can't be overrided.\nIt is possible to style those elements using `Style.blockProperties`.\n\n@docs div, header, footer, nav, section, article, aside, h1, h2, h3, h4, h5, h6, p\n\n\n# Program\n\n@docs program\n\n",
"aliases": [
{
"name": "BlockAttributes",
"comment": " Represents the attributes for a block element, i.e. an element which can't be\nanything else other than a block. This includes titles, paragraph, section, nav,\narticle, aside, footer, header and div. This element have to use `Style.blockProperties`\nto set style on them.\n",
"args": [
"msg"
],
"type": "BodyBuilder.Attributes.HeadingAttributes msg"
},
{
"name": "Node",
"comment": " The main type of BodyBuilder. It is an alias to Html, in order to keep\nperfect backward compatibility.\n",
"args": [
"msg"
],
"type": "Html.Html msg"
}
],
"types": [
{
"name": "FlexItem",
"comment": " The type of the flex items. A flex container contains only specific items.\nThose are represented by this type. They're generated by the flexItem function,\nto be used exclusively in flex.\n",
"args": [
"msg"
],
"cases": []
},
{
"name": "GridItem",
"comment": " The type of the grid items. A grid container contains only specific items.\nThose are represented by this type. They're generated by the gridItem function,\nto be used exclusively in grid.\n",
"args": [
"msg"
],
"cases": []
},
{
"name": "Option",
"comment": " Represents the different options used in select items. They're generated by\nthe option function, exclusively to be used in select.\n",
"args": [
"msg"
],
"cases": []
}
],
"values": [
{
"name": "a",
"comment": " Generates a link in the DOM. A link is inline by default, but\nchanges its behavior when specifically set as block. You don't have to worry about\nthe display: use an a whenever you want, style like you want, it will adapt to\nwhat you wrote.\n\n inlineLink : Node msg\n inlineLink =\n -- This produces an inline a in the DOM.\n BodyBuilder.a [] []\n\n blockLink : Node msg\n blockLink =\n -- This produces a block a in the DOM.\n BodyBuilder.a [ BodyBuilder.Attributes.style [ Style.block [] ] ] []\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.AAttributes msg) -> List (BodyBuilder.Node msg) -> BodyBuilder.Node msg"
},
{
"name": "article",
"comment": " Generates the corresponding article in the DOM. This is used mainly to respect\nthe HTML semantic and for accessibility.\n",
"type": "Modifiers.Modifiers (BodyBuilder.BlockAttributes msg) -> List (BodyBuilder.Node msg) -> BodyBuilder.Node msg"
},
{
"name": "aside",
"comment": " Generates the corresponding aside in the DOM. This is used mainly to respect\nthe HTML semantic and for accessibility.\n",
"type": "Modifiers.Modifiers (BodyBuilder.BlockAttributes msg) -> List (BodyBuilder.Node msg) -> BodyBuilder.Node msg"
},
{
"name": "audio",
"comment": " Generates an audio in the DOM. An audio is inline by default, but\nchanges its behavior when specifically set as block. You don't have to worry about\nthe display: use an audio whenever you want, style like you want, it will adapt to\nwhat you wrote.\n\n inlineAudio : Node msg\n inlineAudio =\n -- This produces an inline audio in the DOM.\n BodyBuilder.audio [] []\n\n blockAudio : Node msg\n blockAudio =\n -- This produces a block audio in the DOM.\n BodyBuilder.audio [ BodyBuilder.Attributes.style [ Style.block [] ] ] []\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.AudioAttributes msg) -> BodyBuilder.Node msg"
},
{
"name": "br",
"comment": " Puts a br in the DOM. You can't set any attributes or events on it, since\nyou want br to insert a carriage return.\n",
"type": "BodyBuilder.Node msg"
},
{
"name": "button",
"comment": " Generates a button in the DOM. A button is inline by default, but\nchanges its behavior when specifically set as block. You don't have to worry about\nthe display: use an button whenever you want, style like you want, it will adapt to\nwhat you wrote.\n\n inlineButton : Node msg\n inlineButton =\n -- This produces an inline button in the DOM.\n BodyBuilder.button [] []\n\n blockButton : Node msg\n blockButton =\n -- This produces a block button in the DOM.\n BodyBuilder.button [ BodyBuilder.Attributes.style [ Style.block [] ] ] []\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.ButtonAttributes msg) -> List (BodyBuilder.Node msg) -> BodyBuilder.Node msg"
},
{
"name": "div",
"comment": " For backward compatibilty. It behaves like div in Html.\n",
"type": "Modifiers.Modifiers (BodyBuilder.BlockAttributes msg) -> List (BodyBuilder.Node msg) -> BodyBuilder.Node msg"
},
{
"name": "flex",
"comment": " Generates an inline flex in the DOM. A flex is inline by default, but\nchanges its behavior when specifically set as block. You don't have to worry about\nthe display: use a flex whenever you want, style like you want, it will adapt to\nwhat you wrote.\n\n inlineFlex : Node msg\n inlineFlex =\n -- This produces an inline flex in the DOM.\n BodyBuilder.flex [] []\n\n blockFlex : Node msg\n blockFlex =\n -- This produces a block flex in the DOM.\n BodyBuilder.flex [ BodyBuilder.Attributes.style [ Style.block [] ] ] []\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.FlexContainerAttributes msg) -> List (BodyBuilder.FlexItem msg) -> BodyBuilder.Node msg"
},
{
"name": "flexItem",
"comment": " Generates a flexItem in the DOM. A flexItem is only used inside flex, and\ncan contains the specific styling of the flexChildren.\n\n flexElement : Node msg\n flexElement =\n BodyBuilder.flex []\n [ BodyBuilder.flexItem []\n [ Html.text \"I'm inside a flex-item!\" ]\n ]\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.FlexItemAttributes msg) -> List (BodyBuilder.Node msg) -> BodyBuilder.FlexItem msg"
},
{
"name": "footer",
"comment": " Generates the corresponding footer in the DOM. This is used mainly to respect\nthe HTML semantic and for accessibility.\n",
"type": "Modifiers.Modifiers (BodyBuilder.BlockAttributes msg) -> List (BodyBuilder.Node msg) -> BodyBuilder.Node msg"
},
{
"name": "grid",
"comment": " Generates an inline grid in the DOM. A grid is inline by default, but\nchanges its behavior when specifically set as block. You don't have to worry about\nthe display: use a grid whenever you want, style like you want, it will adapt to\nwhat you wrote.\n\n inlineGrid : Node msg\n inlineGrid =\n -- This produces an inline grid in the DOM.\n BodyBuilder.grid [] []\n\n blockGrid : Node msg\n blockGrid =\n -- This produces a block grid in the DOM.\n BodyBuilder.grid [ BodyBuilder.Attributes.style [ Style.block [] ] ] []\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.GridContainerAttributes msg) -> List (BodyBuilder.GridItem msg) -> BodyBuilder.Node msg"
},
{
"name": "gridItem",
"comment": " Generates a gridItem in the DOM. A gridItem is only used inside grid, and\ncan contains the specific styling of the gridChildren.\n\n gridElement : Node msg\n gridElement =\n BodyBuilder.grid []\n [ BodyBuilder.gridItem []\n [ Html.text \"I'm inside a grid-item!\" ]\n ]\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.GridItemAttributes msg) -> List (BodyBuilder.Node msg) -> BodyBuilder.GridItem msg"
},
{
"name": "h1",
"comment": " Generates an h1 in the DOM. An h1 is block, and can't be anything else.\nYou can add custom block style on it, but can't turn it inline.\n\n title : Node msg\n title =\n BodyBuilder.h1\n [ BodyBuilder.Attributes.style [ Style.blockProperties [] ] ]\n [ Html.text \"I'm inside a title!\" ]\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.HeadingAttributes msg) -> List (BodyBuilder.Node msg) -> BodyBuilder.Node msg"
},
{
"name": "h2",
"comment": " Generates an h2 in the DOM. An h2 is block, and can't be anything else.\nYou can add custom block style on it, but can't turn it inline.\n\n title : Node msg\n title =\n BodyBuilder.h2\n [ BodyBuilder.Attributes.style [ Style.blockProperties [] ] ]\n [ Html.text \"I'm inside a title!\" ]\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.HeadingAttributes msg) -> List (BodyBuilder.Node msg) -> BodyBuilder.Node msg"
},
{
"name": "h3",
"comment": " Generates an h3 in the DOM. An h3 is block, and can't be anything else.\nYou can add custom block style on it, but can't turn it inline.\n\n title : Node msg\n title =\n BodyBuilder.h3\n [ BodyBuilder.Attributes.style [ Style.blockProperties [] ] ]\n [ Html.text \"I'm inside a title!\" ]\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.HeadingAttributes msg) -> List (BodyBuilder.Node msg) -> BodyBuilder.Node msg"
},
{
"name": "h4",
"comment": " Generates an h4 in the DOM. An h4 is block, and can't be anything else.\nYou can add custom block style on it, but can't turn it inline.\n\n title : Node msg\n title =\n BodyBuilder.h4\n [ BodyBuilder.Attributes.style [ Style.blockProperties [] ] ]\n [ Html.text \"I'm inside a title!\" ]\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.HeadingAttributes msg) -> List (BodyBuilder.Node msg) -> BodyBuilder.Node msg"
},
{
"name": "h5",
"comment": " Generates an h5 in the DOM. An h5 is block, and can't be anything else.\nYou can add custom block style on it, but can't turn it inline.\n\n title : Node msg\n title =\n BodyBuilder.h5\n [ BodyBuilder.Attributes.style [ Style.blockProperties [] ] ]\n [ Html.text \"I'm inside a title!\" ]\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.HeadingAttributes msg) -> List (BodyBuilder.Node msg) -> BodyBuilder.Node msg"
},
{
"name": "h6",
"comment": " Generates an h6 in the DOM. An h6 is block, and can't be anything else.\nYou can add custom block style on it, but can't turn it inline.\n\n title : Node msg\n title =\n BodyBuilder.h6\n [ BodyBuilder.Attributes.style [ Style.blockProperties [] ] ]\n [ Html.text \"I'm inside a title!\" ]\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.HeadingAttributes msg) -> List (BodyBuilder.Node msg) -> BodyBuilder.Node msg"
},
{
"name": "header",
"comment": " Generates the corresponding header in the DOM. This is used mainly to respect\nthe HTML semantic and for accessibility.\n",
"type": "Modifiers.Modifiers (BodyBuilder.BlockAttributes msg) -> List (BodyBuilder.Node msg) -> BodyBuilder.Node msg"
},
{
"name": "img",
"comment": " Generates an image in the DOM. An image is inline by default, but\nchanges its behavior when specifically set as block. You don't have to worry about\nthe display: use an img whenever you want, style like you want, it will adapt to\nwhat you wrote.\n\n inlineImage : Node msg\n inlineImage =\n -- This produces an inline img in the DOM.\n BodyBuilder.img [] []\n\n blockImage : Node msg\n blockImage =\n -- This produces a block img in the DOM.\n BodyBuilder.img [ BodyBuilder.Attributes.style [ Style.block [] ] ] []\n\n",
"type": "String -> String -> Modifiers.Modifiers (BodyBuilder.Attributes.ImgAttributes msg) -> BodyBuilder.Node msg"
},
{
"name": "inputCheckbox",
"comment": " Generates a checkbox input in the DOM. A checkbox input is inline by default, but\nchanges its behavior when specifically set as block. You don't have to worry about\nthe display: use an inputCheckbox whenever you want, style like you want, it will adapt to\nwhat you wrote.\n\n inlineCheckboxInput : Node msg\n inlineCheckboxInput =\n -- This produces an inline checkbox input in the DOM.\n BodyBuilder.inputCheckbox [] []\n\n blockCheckboxInput : Node msg\n blockCheckboxInput =\n -- This produces a block checkbox input in the DOM.\n BodyBuilder.inputCheckbox [ BodyBuilder.Attributes.style [ Style.block [] ] ] []\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.InputCheckboxAttributes msg) -> BodyBuilder.Node msg"
},
{
"name": "inputColor",
"comment": " Generates a color input in the DOM. A color input is inline by default, but\nchanges its behavior when specifically set as block. You don't have to worry about\nthe display: use an inputColor whenever you want, style like you want, it will adapt to\nwhat you wrote.\n\n inlineColorInput : Node msg\n inlineColorInput =\n -- This produces an inline color input in the DOM.\n BodyBuilder.inputColor [] []\n\n blockColorInput : Node msg\n blockColorInput =\n -- This produces a block color input in the DOM.\n BodyBuilder.inputColor [ BodyBuilder.Attributes.style [ Style.block [] ] ] []\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.InputColorAttributes msg) -> BodyBuilder.Node msg"
},
{
"name": "inputFile",
"comment": " Generates a file input in the DOM. A file input is inline by default, but\nchanges its behavior when specifically set as block. You don't have to worry about\nthe display: use an inputFile whenever you want, style like you want, it will adapt to\nwhat you wrote.\n\n inlineFileInput : Node msg\n inlineFileInput =\n -- This produces an inline file input in the DOM.\n BodyBuilder.inputFile [] []\n\n blockFileInput : Node msg\n blockFileInput =\n -- This produces a block file input in the DOM.\n BodyBuilder.inputFile [ BodyBuilder.Attributes.style [ Style.block [] ] ] []\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.InputFileAttributes msg) -> BodyBuilder.Node msg"
},
{
"name": "inputHidden",
"comment": " Generates an hidden input in the DOM. An hidden input is not displayed in the DOM.\n\n hiddenInput : Node msg\n hiddenInput =\n -- This produces an hidden input in the DOM.\n BodyBuilder.inputHidden []\n\n",
"type": "Modifiers.Modifiers BodyBuilder.Attributes.InputHiddenAttributes -> BodyBuilder.Node msg"
},
{
"name": "inputNumber",
"comment": " Generates a number input in the DOM. A number input is inline by default, but\nchanges its behavior when specifically set as block. You don't have to worry about\nthe display: use an inputNumber whenever you want, style like you want, it will adapt to\nwhat you wrote.\n\n inlineNumberInput : Node msg\n inlineNumberInput =\n -- This produces an inline number input in the DOM.\n BodyBuilder.inputNumber [] []\n\n blockNumberInput : Node msg\n blockNumberInput =\n -- This produces a block number input in the DOM.\n BodyBuilder.inputNumber [ BodyBuilder.Attributes.style [ Style.block [] ] ] []\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.InputNumberAttributes msg) -> BodyBuilder.Node msg"
},
{
"name": "inputPassword",
"comment": " Generates a password input in the DOM. A password input is inline by default, but\nchanges its behavior when specifically set as block. You don't have to worry about\nthe display: use an inputPassword whenever you want, style like you want, it will adapt to\nwhat you wrote.\n\n inlinePasswordInput : Node msg\n inlinePasswordInput =\n -- This produces an inline password input in the DOM.\n BodyBuilder.inputPassword [] []\n\n blockPasswordInput : Node msg\n blockPasswordInput =\n -- This produces a block password input in the DOM.\n BodyBuilder.inputPassword [ BodyBuilder.Attributes.style [ Style.block [] ] ] []\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.InputPasswordAttributes msg) -> BodyBuilder.Node msg"
},
{
"name": "inputRadio",
"comment": " Generates a radio input in the DOM. A radio input is inline by default, but\nchanges its behavior when specifically set as block. You don't have to worry about\nthe display: use an inputRadio whenever you want, style like you want, it will adapt to\nwhat you wrote.\n\n inlineRadioInput : Node msg\n inlineRadioInput =\n -- This produces an inline radio input in the DOM.\n BodyBuilder.inputRadio [] []\n\n blockRadioInput : Node msg\n blockRadioInput =\n -- This produces a block radio input in the DOM.\n BodyBuilder.inputRadio [ BodyBuilder.Attributes.style [ Style.block [] ] ] []\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.InputRadioAttributes msg) -> BodyBuilder.Node msg"
},
{
"name": "inputRange",
"comment": " Generates a range input in the DOM. A range input is inline by default, but\nchanges its behavior when specifically set as block. You don't have to worry about\nthe display: use an inputRange whenever you want, style like you want, it will adapt to\nwhat you wrote.\n\n inlineRangeInput : Node msg\n inlineRangeInput =\n -- This produces an inline range input in the DOM.\n BodyBuilder.inputRange [] []\n\n blockRangeInput : Node msg\n blockRangeInput =\n -- This produces a block range input in the DOM.\n BodyBuilder.inputRange [ BodyBuilder.Attributes.style [ Style.block [] ] ] []\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.InputRangeAttributes msg) -> BodyBuilder.Node msg"
},
{
"name": "inputSubmit",
"comment": " Generates a submit input in the DOM. A submit input is inline by default, but\nchanges its behavior when specifically set as block. You don't have to worry about\nthe display: use an inputSubmit whenever you want, style like you want, it will adapt to\nwhat you wrote.\n\n inlineSubmitInput : Node msg\n inlineSubmitInput =\n -- This produces an inline submit input in the DOM.\n BodyBuilder.inputSubmit [] []\n\n blockSubmitInput : Node msg\n blockSubmitInput =\n -- This produces a block submit input in the DOM.\n BodyBuilder.inputSubmit [ BodyBuilder.Attributes.style [ Style.block [] ] ] []\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.InputSubmitAttributes msg) -> BodyBuilder.Node msg"
},
{
"name": "inputTel",
"comment": " Generates a tel input in the DOM. A tel input is inline by default, but\nchanges its behavior when specifically set as block. You don't have to worry about\nthe display: use an inputTel whenever you want, style like you want, it will adapt to\nwhat you wrote.\n\n inlineTelInput : Node msg\n inlineTelInput =\n -- This produces an inline tel input in the DOM.\n BodyBuilder.inputTel [] []\n\n blockTelInput : Node msg\n blockTelInput =\n -- This produces a block tel input in the DOM.\n BodyBuilder.inputTel [ BodyBuilder.Attributes.style [ Style.block [] ] ] []\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.InputTextAttributes msg) -> BodyBuilder.Node msg"
},
{
"name": "inputText",
"comment": " Generates a text input in the DOM. A text input is inline by default, but\nchanges its behavior when specifically set as block. You don't have to worry about\nthe display: use an inputText whenever you want, style like you want, it will adapt to\nwhat you wrote.\n\n inlineTextInput : Node msg\n inlineTextInput =\n -- This produces an inline text input in the DOM.\n BodyBuilder.inputText [] []\n\n blockTextInput : Node msg\n blockTextInput =\n -- This produces a block text input in the DOM.\n BodyBuilder.inputText [ BodyBuilder.Attributes.style [ Style.block [] ] ] []\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.InputTextAttributes msg) -> BodyBuilder.Node msg"
},
{
"name": "inputUrl",
"comment": " Generates an url input in the DOM. An url input is inline by default, but\nchanges its behavior when specifically set as block. You don't have to worry about\nthe display: use an inputUrl whenever you want, style like you want, it will adapt to\nwhat you wrote.\n\n inlineUrlInput : Node msg\n inlineUrlInput =\n -- This produces an inline url input in the DOM.\n BodyBuilder.inputUrl [] []\n\n blockUrlInput : Node msg\n blockUrlInput =\n -- This produces a block url input in the DOM.\n BodyBuilder.inputUrl [ BodyBuilder.Attributes.style [ Style.block [] ] ] []\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.InputUrlAttributes msg) -> BodyBuilder.Node msg"
},
{
"name": "nav",
"comment": " Generates the corresponding nav in the DOM. This is used mainly to respect\nthe HTML semantic and for accessibility.\n",
"type": "Modifiers.Modifiers (BodyBuilder.BlockAttributes msg) -> List (BodyBuilder.Node msg) -> BodyBuilder.Node msg"
},
{
"name": "node",
"comment": " Generates an empty inline node in the DOM. A node is inline by default, but\nchanges its behavior when specifically set as block. You don't have to worry about\nthe display: use a node whenever you want, style like you want, it will adapt to\nwhat you wrote.\n\n inlineElement : Node msg\n inlineElement =\n -- This produces an inline node in the DOM.\n BodyBuilder.node [] []\n\n blockElement : Node msg\n blockElement =\n -- This produces a block node in the DOM.\n BodyBuilder.node [ BodyBuilder.Attributes.style [ Style.block [] ] ] []\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.NodeAttributes msg) -> List (BodyBuilder.Node msg) -> BodyBuilder.Node msg"
},
{
"name": "none",
"comment": " Don't create anything in the DOM. This is useful when you have a conditionnal\nand are forced to return a Node.\n\n textOrNone : Maybe String -> Node msg\n textOrNone value =\n case value of\n Nothing ->\n BodyBuilder.none\n\n Just content ->\n BodyBuilder.text content\n\n",
"type": "BodyBuilder.Node msg"
},
{
"name": "option",
"comment": " Generates an option in the DOM. An option is only used inside select, and\nconstituted of to String: the value and the content. It can also be selected, or not.\n\n selectElement : Node msg\n selectElement =\n BodyBuilder.select []\n [ BodyBuilder.option \"Paris\" \"We're in Paris!\" True\n , BodyBuilder.option \"London\" \"We're in London!\" False\n , BodyBuilder.option \"Berlin\" \"We're in Berlin!\" False\n ]\n\n",
"type": "String -> String -> Bool -> BodyBuilder.Option msg"
},
{
"name": "p",
"comment": " Generates a p in the DOM. A p is block, and can't be anything else.\nYou can add custom block style on it, but can't turn it inline.\n\n title : Node msg\n title =\n BodyBuilder.p\n [ BodyBuilder.Attributes.style [ Style.blockProperties [] ] ]\n [ Html.text \"I'm inside a paragrah!\" ]\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.HeadingAttributes msg) -> List (BodyBuilder.Node msg) -> BodyBuilder.Node msg"
},
{
"name": "program",
"comment": " Creates a program, like you could with Html. This allows you to completely\noverrides Html to focus on BodyBuilder.\n",
"type": "{ init : ( model, Platform.Cmd.Cmd msg ) , subscriptions : model -> Platform.Sub.Sub msg , update : msg -> model -> ( model, Platform.Cmd.Cmd msg ) , view : model -> Html.Html msg } -> Platform.Program Basics.Never model msg"
},
{
"name": "progress",
"comment": " Generates a progress in the DOM. A progress is inline by default, but\nchanges its behavior when specifically set as block. You don't have to worry about\nthe display: use an progress whenever you want, style like you want, it will adapt to\nwhat you wrote.\n\n inlineProgress : Node msg\n inlineProgress =\n -- This produces an inline progress in the DOM.\n BodyBuilder.progress [] []\n\n blockProgress : Node msg\n blockProgress =\n -- This produces a block progress in the DOM.\n BodyBuilder.progress [ BodyBuilder.Attributes.style [ Style.block [] ] ] []\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.ProgressAttributes msg) -> BodyBuilder.Node msg"
},
{
"name": "section",
"comment": " Generates the corresponding section in the DOM. This is used mainly to respect\nthe HTML semantic and for accessibility.\n",
"type": "Modifiers.Modifiers (BodyBuilder.BlockAttributes msg) -> List (BodyBuilder.Node msg) -> BodyBuilder.Node msg"
},
{
"name": "select",
"comment": " Generates a select in the DOM. A select is inline by default, but\nchanges its behavior when specifically set as block. You don't have to worry about\nthe display: use a select whenever you want, style like you want, it will adapt to\nwhat you wrote.\n\n inlineSelect : Node msg\n inlineSelect =\n -- This produces an inline select in the DOM.\n BodyBuilder.select [] []\n\n blockSelect : Node msg\n blockSelect =\n -- This produces a block select in the DOM.\n BodyBuilder.select [ BodyBuilder.Attributes.style [ Style.block [] ] ] []\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.SelectAttributes msg) -> List (BodyBuilder.Option msg) -> BodyBuilder.Node msg"
},
{
"name": "span",
"comment": " For backward compatibilty. It behaves like node, but avoids to rewrote all your\ncode when switching to BodyBuilder.\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.NodeAttributes msg) -> List (BodyBuilder.Node msg) -> BodyBuilder.Node msg"
},
{
"name": "text",
"comment": " Puts plain text in the DOM. You can't set any attributes or events on it.\n",
"type": "String -> BodyBuilder.Node msg"
},
{
"name": "textarea",
"comment": " Generates a textarea in the DOM. A textarea is inline by default, but\nchanges its behavior when specifically set as block. You don't have to worry about\nthe display: use an textarea whenever you want, style like you want, it will adapt to\nwhat you wrote.\n\n inlineTextarea : Node msg\n inlineTextarea =\n -- This produces an inline textarea in the DOM.\n BodyBuilder.textarea [] []\n\n blockTextarea : Node msg\n blockTextarea =\n -- This produces a block textarea in the DOM.\n BodyBuilder.textarea [ BodyBuilder.Attributes.style [ Style.block [] ] ] []\n\n",
"type": "Modifiers.Modifiers (BodyBuilder.Attributes.TextareaAttributes msg) -> BodyBuilder.Node msg"
}
],
"generated-with-elm-version": "0.18.0"
},
{
"name": "Style",
"comment": "\n@docs box\n@docs block\n@docs blockProperties\n@docs flexContainerProperties\n@docs flexItemProperties\n@docs gridContainerProperties\n@docs gridItemProperties\n@docs waitForStyleSelector\n@docs media\n@docs setMedia\n@docs greater\n@docs lesser\n@docs between\n@docs pseudoClass\n@docs setPseudoClass\n@docs hover\n@docs focus\n",
"aliases": [],
"types": [],
"values": [
{
"name": "between",
"comment": " ",
"type": "Int -> Int -> BodyBuilder.Attributes.MediaQuery"
},
{
"name": "block",
"comment": " ",
"type": "Modifiers.Modifiers Display.BlockDetails -> BodyBuilder.Attributes.StyleModifier (BodyBuilder.Attributes.MaybeBlockContainer a)"
},
{
"name": "blockProperties",
"comment": " ",
"type": "Modifiers.Modifiers Display.BlockDetails -> BodyBuilder.Attributes.StyleModifier (BodyBuilder.Attributes.BlockContainer a)"
},
{
"name": "box",
"comment": " ",
"type": "Modifiers.Modifiers Box.Box -> BodyBuilder.Attributes.StyleModifier (BodyBuilder.Attributes.BoxContainer a)"
},
{
"name": "flexContainerProperties",
"comment": " ",
"type": "Modifiers.Modifiers Flex.FlexContainerDetails -> BodyBuilder.Attributes.StyleModifier (BodyBuilder.Attributes.FlexContainerAttributes msg)"
},
{
"name": "flexItemProperties",
"comment": " ",
"type": "Modifiers.Modifiers Flex.FlexItemDetails -> BodyBuilder.Attributes.StyleModifier (BodyBuilder.Attributes.FlexItemAttributes msg)"
},
{
"name": "focus",
"comment": " ",
"type": "BodyBuilder.Attributes.StyleModifier a -> BodyBuilder.Attributes.StyleModifier a"
},
{
"name": "greater",
"comment": " ",
"type": "Int -> BodyBuilder.Attributes.MediaQuery"
},
{
"name": "gridContainerProperties",
"comment": " ",
"type": "Modifiers.Modifiers Grid.GridContainerDetails -> BodyBuilder.Attributes.StyleModifier (BodyBuilder.Attributes.GridContainerAttributes msg)"
},
{
"name": "gridItemProperties",
"comment": " ",
"type": "Modifiers.Modifiers Grid.GridItemDetails -> BodyBuilder.Attributes.StyleModifier (BodyBuilder.Attributes.GridItemAttributes msg)"
},
{
"name": "hover",
"comment": " ",
"type": "BodyBuilder.Attributes.StyleModifier a -> BodyBuilder.Attributes.StyleModifier a"
},
{
"name": "lesser",
"comment": " ",
"type": "Int -> BodyBuilder.Attributes.MediaQuery"
},
{
"name": "media",
"comment": " ",
"type": "BodyBuilder.Attributes.MediaQuery -> BodyBuilder.Attributes.StyleModifier a -> BodyBuilder.Attributes.StyleModifier a"
},
{
"name": "pseudoClass",
"comment": " ",
"type": "String -> BodyBuilder.Attributes.StyleModifier a -> BodyBuilder.Attributes.StyleModifier a"
},
{
"name": "setMedia",
"comment": " ",
"type": "BodyBuilder.Attributes.MediaQuery -> Modifiers.Modifier BodyBuilder.Attributes.StyleSelector"
},
{
"name": "setPseudoClass",
"comment": " ",
"type": "String -> Modifiers.Modifier BodyBuilder.Attributes.StyleSelector"
},
{
"name": "waitForStyleSelector",
"comment": " ",
"type": "(( a, BodyBuilder.Attributes.StyleSelector ) -> b -> b) -> a -> BodyBuilder.Attributes.StyleModifier b"
}
],
"generated-with-elm-version": "0.18.0"
},
{
"name": "BodyBuilder.Attributes",
"comment": " This module entirely replaces Html.Attributes, providing a type-safer alternatives.\nThis is designed to work with BodyBuilder.\nIt is not compatible with Html.Attributes, though.\n\n@docs StyleSelector, defaultStyleSelector\n@docs MediaQuery\n@docs StyleModifier, style, rawStyle\n@docs AutocompleteAttribute, WidthAttribute\n@docs HeightAttribute\n@docs ValueAttribute\n@docs StepAttribute\n@docs MaxAttribute\n@docs MinAttribute\n@docs TargetAttribute\n@docs HrefAttribute\n@docs NameAttribute\n@docs DisabledAttribute\n@docs PlaceholderAttribute\n@docs DataAttribute, data\n@docs TypeContainer\n@docs BoxContainer\n@docs CheckedContainer\n@docs UniversalContainer, title, id, class, tabindex\n@docs MaybeBlockContainer\n@docs BlockContainer\n@docs FlexContainerProperties\n@docs FlexItemProperties\n@docs GridContainerProperties\n@docs GridItemProperties\n@docs VisibleAttributes, visibleAttributesToHtmlAttributes, rawStyleToHtmlAttributes\n@docs VisibleAttributesAndEvents\n@docs UniversalAttributes, defaultUniversalAttributes, universalAttributesToHtmlAttributes\n@docs NodeAttributes, defaultNodeAttributes, nodeAttributesToHtmlAttributes\n@docs BlockAttributes, width, height\n@docs HeadingAttributes, defaultHeadingAttributes, headingAttributesToHtmlAttributes\n@docs FlowAttributes, defaultFlowAttributes, flowAttributesToHtmlAttributes\n@docs FlexContainerAttributes, defaultFlexContainerAttributes, flexContainerAttributesToHtmlAttributes\n@docs FlexItemAttributes, defaultFlexItemAttributes, flexItemAttributesToHtmlAttributes\n@docs GridContainerAttributes, defaultGridContainerAttributes, gridContainerAttributesToHtmlAttributes\n@docs GridItemAttributes, defaultGridItemAttributes, gridItemAttributesToHtmlAttributes\n@docs ButtonAttributes, defaultButtonAttributes, buttonAttributesToHtmlAttributes\n@docs AAttributes, target, href, defaultAAttributes, aAttributesToHtmlAttributes\n@docs ImgAttributes, defaultImgAttributes, imgAttributesToHtmlAttributes\n@docs AudioAttributes, defaultAudioAttributes, audioAttributesToHtmlAttributes\n@docs ScriptAttributes, defaultScriptAttributes, scriptAttributesToHtmlAttributes\n@docs ProgressAttributes, defaultProgressAttributes, progressAttributesToHtmlAttributes\n@docs SelectAttributes, defaultSelectAttributes, selectAttributesToHtmlAttributes\n@docs LabelAttributes, label, PositionAttribute, Position\n@docs InputAttributes, value, disabled, name, disabledAttributeToHtmlAttributes, inputAttributesToHtmlAttributes, inputVisibleToHtmlAttributes\n@docs InputHiddenAttributes, name, defaultInputHiddenAttributes, inputHiddenAttributesToHtmlAttributes\n@docs InputPasswordAttributes, name, defaultInputPasswordAttributes, inputPasswordAttributesToHtmlAttributes\n@docs InputRangeAttributes, name, step, max, min, defaultInputRangeAttributes, inputRangeAttributesToHtmlAttributes\n@docs InputRadioAttributes, name, defaultInputRadioAttributes, inputRadioAttributesToHtmlAttributes\n@docs InputCheckboxAttributes, name, checked, defaultInputCheckboxAttributes, inputCheckboxAttributesToHtmlAttributes\n@docs InputTextAttributes, name, autocomplete, placeholder, defaultInputTextAttributes, inputTextAttributesToHtmlAttributes\n@docs InputTelAttributes, defaultInputTelAttributes\n@docs InputSubmitAttributes, name, defaultInputSubmitAttributes, inputSubmitAttributesToHtmlAttributes\n@docs InputUrlAttributes, name, placeholder, defaultInputUrlAttributes, inputUrlAttributesToHtmlAttributes\n@docs InputNumberAttributes, name, step, max, min, defaultInputNumberAttributes, inputNumberAttributesToHtmlAttributes\n@docs InputColorAttributes, name, defaultInputColorAttributes, inputColorAttributesToHtmlAttributes\n@docs InputFileAttributes, name, defaultInputFileAttributes, inputFileAttributesToHtmlAttributes\n@docs TextareaAttributes, autocomplete, placeholder, defaultTextareaAttributes, textareaAttributesToHtmlAttributes\n\n",
"aliases": [
{
"name": "AAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "{ onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , universal : BodyBuilder.Attributes.UniversalAttributes , href : Maybe.Maybe String , target : Maybe.Maybe String , block : Maybe.Maybe (List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector )) , rawStyle : Maybe.Maybe Elegant.Style }"
},
{
"name": "AudioAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "{ onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , universal : BodyBuilder.Attributes.UniversalAttributes , src : String , block : Maybe.Maybe (List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector )) , rawStyle : Maybe.Maybe Elegant.Style }"
},
{
"name": "AutocompleteAttribute",
"comment": " ",
"args": [
"a"
],
"type": "{ a | autocomplete : Bool }"
},
{
"name": "BlockAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "{ block : List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector ) , onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , universal : BodyBuilder.Attributes.UniversalAttributes , rawStyle : Maybe.Maybe Elegant.Style }"
},
{
"name": "BlockContainer",
"comment": " ",
"args": [
"a"
],
"type": "{ a | block : List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector ) }"
},
{
"name": "BoxContainer",
"comment": " ",
"args": [
"a"
],
"type": "{ a | box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) }"
},
{
"name": "ButtonAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "{ disabled : Bool , block : Maybe.Maybe (List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector )) , onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , universal : BodyBuilder.Attributes.UniversalAttributes , rawStyle : Maybe.Maybe Elegant.Style }"
},
{
"name": "CheckedContainer",
"comment": " ",
"args": [
"a"
],
"type": "{ a | checked : Bool }"
},
{
"name": "DataAttribute",
"comment": " ",
"args": [
"a"
],
"type": "{ a | data : List ( String, String ) }"
},
{
"name": "DisabledAttribute",
"comment": " ",
"args": [
"a"
],
"type": "{ a | disabled : Bool }"
},
{
"name": "FlexContainerAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "{ flexContainerProperties : List ( Modifiers.Modifiers Flex.FlexContainerDetails , BodyBuilder.Attributes.StyleSelector ) , onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , universal : BodyBuilder.Attributes.UniversalAttributes , block : Maybe.Maybe (List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector )) , rawStyle : Maybe.Maybe Elegant.Style }"
},
{
"name": "FlexContainerProperties",
"comment": " ",
"args": [
"a"
],
"type": "{ a | flexContainerProperties : List ( Modifiers.Modifiers Flex.FlexContainerDetails , BodyBuilder.Attributes.StyleSelector ) }"
},
{
"name": "FlexItemAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "{ flexItemProperties : List ( Modifiers.Modifiers Flex.FlexItemDetails , BodyBuilder.Attributes.StyleSelector ) , onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , universal : BodyBuilder.Attributes.UniversalAttributes , block : Maybe.Maybe (List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector )) , rawStyle : Maybe.Maybe Elegant.Style }"
},
{
"name": "FlexItemProperties",
"comment": " ",
"args": [
"a"
],
"type": "{ a | flexItemProperties : List ( Modifiers.Modifiers Flex.FlexItemDetails , BodyBuilder.Attributes.StyleSelector ) }"
},
{
"name": "FlowAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "{ onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , universal : BodyBuilder.Attributes.UniversalAttributes , rawStyle : Maybe.Maybe Elegant.Style }"
},
{
"name": "GridContainerAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "{ gridContainerProperties : List ( Modifiers.Modifiers Grid.GridContainerDetails , BodyBuilder.Attributes.StyleSelector ) , onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , universal : BodyBuilder.Attributes.UniversalAttributes , block : Maybe.Maybe (List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector )) , rawStyle : Maybe.Maybe Elegant.Style }"
},
{
"name": "GridContainerProperties",
"comment": " ",
"args": [
"a"
],
"type": "{ a | gridContainerProperties : List ( Modifiers.Modifiers Grid.GridContainerDetails , BodyBuilder.Attributes.StyleSelector ) }"
},
{
"name": "GridItemAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "{ gridItemProperties : List ( Modifiers.Modifiers Grid.GridItemDetails , BodyBuilder.Attributes.StyleSelector ) , onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , universal : BodyBuilder.Attributes.UniversalAttributes , block : Maybe.Maybe (List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector )) , rawStyle : Maybe.Maybe Elegant.Style }"
},
{
"name": "GridItemProperties",
"comment": " ",
"args": [
"a"
],
"type": "{ a | gridItemProperties : List ( Modifiers.Modifiers Grid.GridItemDetails , BodyBuilder.Attributes.StyleSelector ) }"
},
{
"name": "HeadingAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "BodyBuilder.Attributes.BlockAttributes msg"
},
{
"name": "HeightAttribute",
"comment": " ",
"args": [
"a"
],
"type": "{ a | height : Maybe.Maybe Int }"
},
{
"name": "HrefAttribute",
"comment": " ",
"args": [
"a"
],
"type": "{ a | href : Maybe.Maybe String }"
},
{
"name": "ImgAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "{ onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , universal : BodyBuilder.Attributes.UniversalAttributes , src : String , alt : String , width : Maybe.Maybe Int , height : Maybe.Maybe Int , block : Maybe.Maybe (List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector )) , rawStyle : Maybe.Maybe Elegant.Style }"
},
{
"name": "InputAttributes",
"comment": " ",
"args": [
"a"
],
"type": "{ a | type_ : String, name : Maybe.Maybe String }"
},
{
"name": "InputCheckboxAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "{ name : Maybe.Maybe String , type_ : String , universal : BodyBuilder.Attributes.UniversalAttributes , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , value : Maybe.Maybe String , label : Maybe.Maybe (BodyBuilder.Shared.Label msg) , block : Maybe.Maybe (List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector )) , checked : Bool , onCheckEvent : Maybe.Maybe (Bool -> msg) , rawStyle : Maybe.Maybe Elegant.Style }"
},
{
"name": "InputColorAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "{ name : Maybe.Maybe String , type_ : String , universal : BodyBuilder.Attributes.UniversalAttributes , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , label : Maybe.Maybe (BodyBuilder.Shared.Label msg) , rawStyle : Maybe.Maybe Elegant.Style , value : Maybe.Maybe Color.Color , onInputEvent : Maybe.Maybe (Color.Color -> msg) , fromStringInput : String -> Color.Color , block : Maybe.Maybe (List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector )) }"
},
{
"name": "InputFileAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "{ name : Maybe.Maybe String , type_ : String , universal : BodyBuilder.Attributes.UniversalAttributes , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , label : Maybe.Maybe (BodyBuilder.Shared.Label msg) , rawStyle : Maybe.Maybe Elegant.Style , block : Maybe.Maybe (List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector )) }"
},
{
"name": "InputHiddenAttributes",
"comment": " ",
"args": [],
"type": "{ name : Maybe.Maybe String , type_ : String , value : Maybe.Maybe String , universal : BodyBuilder.Attributes.UniversalAttributes }"
},
{
"name": "InputNumberAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "{ name : Maybe.Maybe String , type_ : String , universal : BodyBuilder.Attributes.UniversalAttributes , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , label : Maybe.Maybe (BodyBuilder.Shared.Label msg) , rawStyle : Maybe.Maybe Elegant.Style , value : Maybe.Maybe Int , onInputEvent : Maybe.Maybe (Int -> msg) , fromStringInput : String -> Int , step : Maybe.Maybe Int , max : Maybe.Maybe Int , min : Maybe.Maybe Int , block : Maybe.Maybe (List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector )) , disabled : Bool }"
},
{
"name": "InputPasswordAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "BodyBuilder.Attributes.InputTextAttributes msg"
},
{
"name": "InputRadioAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "{ name : Maybe.Maybe String , type_ : String , universal : BodyBuilder.Attributes.UniversalAttributes , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , value : Maybe.Maybe String , block : Maybe.Maybe (List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector )) , label : Maybe.Maybe (BodyBuilder.Shared.Label msg) , rawStyle : Maybe.Maybe Elegant.Style }"
},
{
"name": "InputRangeAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "BodyBuilder.Attributes.InputNumberAttributes msg"
},
{
"name": "InputSubmitAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "{ label : Maybe.Maybe (BodyBuilder.Shared.Label msg) , type_ : String , disabled : Bool , block : Maybe.Maybe (List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector )) , onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , onSubmitEvent : Maybe.Maybe msg , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , universal : BodyBuilder.Attributes.UniversalAttributes , rawStyle : Maybe.Maybe Elegant.Style }"
},
{
"name": "InputTelAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "BodyBuilder.Attributes.InputTextAttributes msg"
},
{
"name": "InputTextAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "{ name : Maybe.Maybe String , type_ : String , universal : BodyBuilder.Attributes.UniversalAttributes , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , value : Maybe.Maybe String , label : Maybe.Maybe (BodyBuilder.Shared.Label msg) , placeholder : Maybe.Maybe String , autocomplete : Bool , onInputEvent : Maybe.Maybe (String -> msg) , fromStringInput : String -> String , block : Maybe.Maybe (List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector )) , rawStyle : Maybe.Maybe Elegant.Style }"
},
{
"name": "InputUrlAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "BodyBuilder.Attributes.InputTextAttributes msg"
},
{
"name": "LabelAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "{ onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , universal : BodyBuilder.Attributes.UniversalAttributes , position : BodyBuilder.Attributes.Position , block : Maybe.Maybe (List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector )) , rawStyle : Maybe.Maybe Elegant.Style }"
},
{
"name": "MaxAttribute",
"comment": " ",
"args": [
"a"
],
"type": "{ a | max : Maybe.Maybe Int }"
},
{
"name": "MaybeBlockContainer",
"comment": " ",
"args": [
"a"
],
"type": "{ a | block : Maybe.Maybe (List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector )) }"
},
{
"name": "MinAttribute",
"comment": " ",
"args": [
"a"
],
"type": "{ a | min : Maybe.Maybe Int }"
},
{
"name": "NameAttribute",
"comment": " ",
"args": [
"a"
],
"type": "{ a | name : Maybe.Maybe String }"
},
{
"name": "NodeAttributes",
"comment": " Computed : MaybeBlockContainer (FlowAttributes msg)\n",
"args": [
"msg"
],
"type": "{ onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , universal : BodyBuilder.Attributes.UniversalAttributes , block : Maybe.Maybe (List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector )) , rawStyle : Maybe.Maybe Elegant.Style }"
},
{
"name": "PlaceholderAttribute",
"comment": " ",
"args": [
"a"
],
"type": "{ a | placeholder : Maybe.Maybe String }"
},
{
"name": "PositionAttribute",
"comment": " ",
"args": [
"a"
],
"type": "{ a | position : BodyBuilder.Attributes.Position }"
},
{
"name": "ProgressAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "{ onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , universal : BodyBuilder.Attributes.UniversalAttributes , block : Maybe.Maybe (List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector )) , rawStyle : Maybe.Maybe Elegant.Style }"
},
{
"name": "ScriptAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "{ onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , universal : BodyBuilder.Attributes.UniversalAttributes , src : String , data : List ( String, String ) , rawStyle : Maybe.Maybe Elegant.Style }"
},
{
"name": "SelectAttributes",
"comment": " Computed : -- MaybeBlockContainer (StringValue (FlowAttributes msg))\n",
"args": [
"msg"
],
"type": "{ block : Maybe.Maybe (List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector )) , value : Maybe.Maybe String , onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , universal : BodyBuilder.Attributes.UniversalAttributes , rawStyle : Maybe.Maybe Elegant.Style , onInputEvent : Maybe.Maybe (String -> msg) , fromStringInput : String -> String }"
},
{
"name": "StepAttribute",
"comment": " ",
"args": [
"a"
],
"type": "{ a | step : Maybe.Maybe Int }"
},
{
"name": "StyleModifier",
"comment": " ",
"args": [
"a"
],
"type": "BodyBuilder.Attributes.StyleSelector -> Modifiers.Modifier a"
},
{
"name": "StyleSelector",
"comment": " ",
"args": [],
"type": "{ media : Maybe.Maybe BodyBuilder.Attributes.MediaQuery , pseudoClass : Maybe.Maybe String }"
},
{
"name": "TargetAttribute",
"comment": " ",
"args": [
"a"
],
"type": "{ a | target : Maybe.Maybe String }"
},
{
"name": "TextareaAttributes",
"comment": " ",
"args": [
"msg"
],
"type": "{ onMouseEvents : Maybe.Maybe (BodyBuilder.Events.OnMouseEventsInside msg) , onEvent : Maybe.Maybe ( String, Json.Decode.Decoder msg ) , onBlurEvent : Maybe.Maybe msg , onFocusEvent : Maybe.Maybe msg , box : List ( Modifiers.Modifiers Box.Box, BodyBuilder.Attributes.StyleSelector ) , universal : BodyBuilder.Attributes.UniversalAttributes , value : Maybe.Maybe String , onInputEvent : Maybe.Maybe (String -> msg) , fromStringInput : String -> String , name : Maybe.Maybe String , block : Maybe.Maybe (List ( Modifiers.Modifiers Display.BlockDetails , BodyBuilder.Attributes.StyleSelector )) , rawStyle : Maybe.Maybe Elegant.Style }"
},
{
"name": "TypeContainer",
"comment": " ",
"args": [
"a"
],
"type": "{ a | type_ : String }"