📕 Zero to Mastery | Complete Python Developer in 2024
📕 Zero to Mastery | Complete Python Developer in 2024
Duration estimate: 32 hours of video + 12 Projects
Module 1: Python Introduction
Module 2: Python Basics
Module 3: Python Basics 2
Module 4: Developer Environment
Module 5: Advanced Python: Object Orientated Programming
Module 6: Advanced Python: Functional Programming
Module 7: Advanced Python: Decorators
Module 8: Advanced Python: Error Handling
Module 9: Advanced Python: Generators
Module 10: Modules In Python
Module 11: Debugging In Python
Module 12: File I/O
Module 13: Regular Expressions
Module 14: Testing In Python
Module 15: Career Of A Python Developer
Module 16: Scripting With Python
Module 17: Scraping Data with Python
Module 18: Web Development with Python
Module 19: Automation/Testing
Module 20: Machine Learning + Data Science
📗 Zero to Mastery | Java Programming Bootcamp
📗 Zero to Mastery | Java Programming Bootcamp
Duration estimate: 32 hours of video + 4 Projects
Module 1: Welcome to Java (the language)!
Module 2: Java Application Structure
Module 3: Working with Variables and Arrays
Module 4: Primitives vs. Objects
Module 5: Control Flow
Module 6: Writing & Using Methods in Java
Module 7: Access Modifiers and Static
Module 8: Working with Text Variables (String and StringBuilder)
Module 9: Working with Dates & Times
Module 10: Object Oriented Programming (OOP)
Module 11: Constructors
Module 12: Enums
Module 13: Interfaces and Abstract Classes
Module 14: Generics and Collections
Module 15: Exceptions
Module 16: Reading and Writing Files
Module 17: Lambda Expressions and Functional Interfaces
Module 18: Functional Programming
Module 19: The Java Memory
Module 20: Concurrency and Multithreading
📘 Zero to Mastery | Unity Bootcamp: 3D Game Development
📘 Zero to Mastery | Unity Bootcamp: 3D Game Development
Duration estimate: 26 hours of video + 1 Project
Module 1: Getting Started
Module 2: Unity Fundamentals
Module 3: Designing a Scene
Module 4: Getting Started with C#
Module 5: Player Movement
Module 6: Intermediate C#
Module 7: AI Movement
Module 8: Patrolling with Splines
Module 9: Player & Enemy Stats
Module 10: Animation
Module 11: Combat
Module 12: User Interfaces
Module 13: Dialogue
Module 14: Quests & Rewards
Module 15: Scene Management
Module 16: Saving
Module 17: Camera, Lights, Action!
Module 18: Audio
Module 19: Polishing the Game
Module 20: Publishing a Game
📙 Zero to Mastery | Rust Programming: The Complete Developers Guide
📙 Zero to Mastery | Rust Programming: The Complete Developers Guide
Duration estimate: 20 hours of video + 2 Projects
Module 1: Rust Fundamentals
Module 2: Making Decisions with Rust
Module 3: Repetition
Module 4: Working With Data
Module 5: Rust's Memory Model
Module 6: Data Collections
Module 7: Expanding Knowledge
Module 8: Fallible Functions
Module 9: Data Collection: HashMap
Module 10: Easier Data Management
Module 11: Managing Code
Module 12: Milestone Project: Billing Application
Module 13: Shared Functionality
Module 14: Lifetimes
Module 15: Improving Program Reliability
Module 16: Type Conversions
Module 17: Parallel Execution
Module 18: Shared Ownership
Module 19: Standard Library Tour
Module 20: Other Language Features
Module 21: Development Experience
Module 22: Crate Roundup
Module 23: Declarative Macros
📓 Zero to Mastery | Three.js Bootcamp
📓 Zero to Mastery | Three.js Bootcamp
Duration estimate: 20 hours of video + 2 Projects
Module 1: Three.js Fundamentals
Module 2: Hello World (Your First Scene)
Module 3: Camera
Module 4: Extra: Resizing and Antialiasing
Module 5: Manipulating Meshes
Module 6: Animating Meshes
Module 7: Mesh - Geometries
Module 8: Mesh - Materials
Module 9: Textures
Module 10: Lighting
Module 11: Shadows
Module 12: Solar System
Module 13: Working with 3D Models
Module 14: Creating Your Portfolio in Three.js
Module 15: Portfolio Code Structure
Module 16: Pre-Loader
Module 17: Physics
Module 18: Basic Inputs
Module 19: Character Physics
Module 20: Camera Controller
Module 21: Avatar Body
Module 22: Animation Controller
Module 23: Creating an Environment with Blender and Three.js
Module 24: Handling Interactivity
Networking is at the heart of every digital organization. The network is essential to many business functions today, including business-critical data and operations, cybersecurity, and so much more. A wide variety of career paths rely on the network - so it is critical to understand what the network can do, how it operates, and how to protect it.
In this course, you will learn the fundamentals of networking. See how devices communicate on a network and understand network addressing and network services. Practice building a home network and configuring basic security. You will also get introduced to the basics of configuring Cisco devices, and learn to test and troubleshoot network problems.
Duration estimate: 70 hours
📕 Module 1 - 4 | Internet Connection: Getting Online Group
📕 Module 1 - 4 | Internet Connection: Getting Online Group
Module 1: Communications in a Connected World
Module 2: Online Connections
Module 3: Explore Networks with Packet Tracker
Module 4: Build a Simple Network
📗 Module 5 - 8 | Network Protocols and Architecture Group
📗 Module 5 - 8 | Network Protocols and Architecture Group
Module 5: Communication Principles
Module 6: Network Design and the Access Layer
Module 7: Routing Between Networks
Module 8: The Internet Protocol
📘 Module 9 - 12 | Data Communications and Network Services Group
📘 Module 9 - 12 | Data Communications and Network Services Group
Module 9: Dynamic Addressing with DHCP
Module 10: IPv4 and IPv6 Address Management
Module 11: Transport Layer Services
Module 12: Application Layer Services
📙 Module 13 - 16 | Home Network Basics Group
📙 Module 13 - 16 | Home Network Basics Group
Module 13: Build a Home Network
Module 14: Connect to the Internet
Module 15: Security Considerations
Module 16: Configure Network and Device Security
📓 Module 17 - 20 | Introduction to Cisco Networking Group
📓 Module 17 - 20 | Introduction to Cisco Networking Group
Module 17: Cisco Switches and Routers
Module 18: The Cisco IOS Command Line
Module 19: Build a Small Cisco Network
Module 20: Troubleshoot Common Network Problems
Gain an immersive understanding of the practices and skills needed to succeed in an entry-level project management role.
Learn the foundations of Agile project management, with a focus on implementing Scrum events, building Scrum artifacts, and understanding Scrum roles.
Learn how to create effective project documentation and artifacts throughout the various phases of a project.
Practice strategic communication, problem-solving, and stakeholder management through real-world scenarios.
Duration estimate: 164 hours
📕 Course 1 | Fundations of Project Management
📕 Course 1 | Fundations of Project Management
Module 1: Embarking on a career in project management
Module 2: Becoming an effective project manager
Module 3: The project managemnt life cycle and methodologies
Module 4: Organizational structure and culture
📗 Course 2 | Project Initiation: Starting a Successful Project
📗 Course 2 | Project Initiation: Starting a Successful Project
Module 1: Fundamentals of project initiation
Module 2: Defining project goals, scope,a nd success criteria
Module 3: Working effectively with stakeholders
Module 4: Utilizing resources and tools for project success
📘 Course 3 | Project Planning: Putting It All Together
📘 Course 3 | Project Planning: Putting It All Together
Module 1: Beginning the planning phase
Module 2: Building a project plan
Module 3: Managing budgeting and procurement
Module 4: Managing risks effectivelly
Module 5: Organizing communication and documentation
📙 Course 4 | Project Execution: Running the Project
📙 Course 4 | Project Execution: Running the Project
Module 1: Introduction to project execution
Module 2: Quality management and continuous improvement
Module 3: Data-imformed decision-making
Module 4: Leadership and influnecing skills
Module 5: Effective project communication
Module 6: Closing a project
📓 Course 5 | Agile Project Management
📓 Course 5 | Agile Project Management
Module 1: The fundamentals of Agile
Module 2: Scrum 101
Module 3: Implementing Scrum
Module 4: Applying Agie in the organization
Module 1: Initating a project
Module 2: Building out a project plan
Module 3: Maintaining quality
Module 4: Effective stakeholder communication