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fix: selecting UBO as storage buffer should not remove the SSBO suppo…
…rt flag, this flag is important to decide the shader version directive to use. With UBO set, the version was set as 330 core and some mods (Doom PBR) were complaining about unsupported features. Also whether to use shadowmap should not be conditioned by the lack of support for the SSBO, shadowmap works just fine with version 330 core Also add gl_no_ssbo and gl_no_clip_planes to disable support to these features for debugging purpose
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