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Make it possible to properly disable blur
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embeddedt committed Feb 29, 2024
1 parent eacab89 commit 611dc4a
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package org.embeddedt.modernfix.common.mixin.perf.disable_blur_if_off;

import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GameRenderer;
import org.embeddedt.modernfix.annotation.ClientOnlyMixin;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;

@Mixin(GameRenderer.class)
@ClientOnlyMixin
public class GameRendererMixin {
@Shadow @Final private Minecraft minecraft;

/**
* @author embeddedt
* @reason Do not run the blur shader if blur is completely disabled.
*/
@Inject(method = "processBlurEffect", at = @At("HEAD"), cancellable = true)
private void skipBlurIfDisabled(float f, CallbackInfo ci) {
if(this.minecraft.options.getMenuBackgroundBlurriness() <= 0) {
ci.cancel();
}
}
}

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