egui_glow: Only disable sRGB framebuffer on supported platforms #3994
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This solves a GL_INVALID_ENUM error common on Windows (occurs on my Windows 10 machine with a GTX 1070 Ti).
ARB_framebuffer_SRGB is entirely unsupported on WebGL, hence why latest egui (master branch) doesn't try to disable SRGB framebuffers on wasm32 and this PR's code doesn't even check for ARB_framebuffer_sRGB on wasm32.