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Ah might have found the cause, because we had to add new _nvngx.dll exports to support Cyberpunk RR, that made the vulkan code try calling into a different _nvngx-only func, did add some code to try and wrap that func too, but was missing the lines to actually copy the funcptr for it over for our hook funcs to use... added fix for it in 327c631
0.200.6 was working fine.
Tested with: https://github.com/sultim-t/xash-rt/releases/tag/1.0.5a
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