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DLSS DLLs Updated :p #131

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Klemci opened this issue Mar 27, 2024 · 6 comments
Open

DLSS DLLs Updated :p #131

Klemci opened this issue Mar 27, 2024 · 6 comments

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@erbkaiser
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Using these seems to break DLLS Tweaks
[warning] nvngx_dlss: failed to hook DLSS3.1.11+ preset selection code, presets may act strange when used with customized DLSSQualityLevels - recommend using DLSS 3.1.11 / 3.1.30!

@Loganius
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Using these seems to break DLLS Tweaks [warning] nvngx_dlss: failed to hook DLSS3.1.11+ preset selection code, presets may act strange when used with customized DLSSQualityLevels - recommend using DLSS 3.1.11 / 3.1.30!

DLSS changed some hooks since 3.5.10... I honestly don't know if it has any impact, emoose did not say anything about this since then. Stayed on 3.5.0 v1 because of that.

@Klemci
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Klemci commented Mar 30, 2024

Well, i'd like to update games DLSS DLL version, i read 2.5.1 is best overhaul, and last version good for using Tweaked Profile (C looks the good choice).

I wait emoose found about new DLL stuff

info: RR 3.7 size is half over earlier versions. 36/68mb

@Klemci
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Klemci commented Mar 30, 2024

Oh, and thinking about it...

... now that RTX-Remix (0.4.1) is a thing, perhaps DLLs updated according to be used better in this scenario case !?

@emoose
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emoose commented Apr 5, 2024

Seems 3.7 still disables it, it has the string about it being disabled inside anyway:
Warning: DLSS Sharpening is deprecated and disabled. Please refer to the programming guide...

There are some checks around that which look at flags for the games appID though, maybe game they tested with has that flag that allows sharpening.

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