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Monster Hunter World #72
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i think this tool only supports games that use dlss 2 or newer. dlss 1 works completely differently. |
You have better chances trying with DLSS2FSR/OptiScaler |
These only work for games utilizing DLSS v2, not DLSS v1. |
If they don't, I see no reason they couldn't? |
DLSS v1 and DLSS v2 work entirely different. No mod or project currently available on this Planet that works for DLSS v2 does also work for DLSS v1. Sadly. |
DLSS v1 and DLSS v2 work entirely different inside, yes. |
A banana thrown into the sands of a desert is more advanced than FSR v1. What we need is a demigod dev to wrap DLSS v1 to v2 or even v3+FG, but that will most probably never happen. |
Wrapping of any api on top of another is already demigod stuff, and people with that expertise don't swim in free time. Though I'll grant there is a non-trivial chance that for some crazy reason this actually couldn't be possible too. |
https://steamcommunity.com/app/637650/discussions/0/3810656958842436931/ |
I tried swapping the DLL with others last year, when I was testing around. It indeed works with swapping with other DLSS 1.x-Versions, but it doesn't make much of a difference. |
First off, great work with this project! Just tested it with Watch Dogs: Legion (needs to disable BattlEye, obviously) and Sons of the Forest and it works great with these titles.
I tried to enable it with Monster Hunter World, but it doesn't seem to be supported as this title uses DLSS 1.1.13.0.
Is there any chance to add support for this game?
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