Developed with Unreal Engine 5.3.2
by: Katax
LinkedIn: www.linkedin.com/in/cliff-sharif
Home: www.kataxwork.com
This application:
Using actor reference to communicate with actor on scene.
Using events and event dispatchers to communicate with actors on scene.
Hotkeys: E, Q and F for activate events, R for reset event and U to globally execute events
Blueprint only
Using:
Reference
Events and Event Dispatchers
Collision event
Custom Widget
RotatingMovement component
Global event call