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Control_01

Developed with Unreal Engine 5.1

by: Katax

Email: katax.emperor@gmail.com

LinkedIn: www.linkedin.com/in/cliff-sharif

Home: www.kataxwork.com

This application:

Use Enhanced Input System from player controller and send data with different tools.

Using: C++ and Blueprint Enhanced Input System, Delegate, Interface, Material Parameter Collection, Data Tables

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UE 5.2 - data flow pipelines - BP/C++

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