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Behavior of command ship using AI aiming and guns (possibly all ships) #4136

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B3bomber opened this issue Jan 21, 2019 · 0 comments
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enhancement A suggestion for new content or functionality that requires code changes

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@B3bomber
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Is your feature request related to a problem? Please describe.
While it makes sense for fighter class ships to circle their target, larger ships with mixed or mostly turrets should not do this. It doesn't match target speed or trajectory very well and hit force attacks alter that.

Describe the solution you'd like
An option to at least toggle the circle target while shooting it (hotkey?). Other times simply chasing (match speed+trajectory) the target makes way more sense.

@Amazinite Amazinite added the enhancement A suggestion for new content or functionality that requires code changes label Jan 29, 2019
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Labels
enhancement A suggestion for new content or functionality that requires code changes
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