Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Balance: Shield delay #9930

Draft
wants to merge 15 commits into
base: master
Choose a base branch
from
Draft
Show file tree
Hide file tree
Changes from 11 commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
30 changes: 21 additions & 9 deletions data/coalition/coalition outfits.txt
Original file line number Diff line number Diff line change
Expand Up @@ -117,9 +117,13 @@ outfit "Small Shield Module"
thumbnail "outfit/small shield module"
"mass" 11
"outfit space" -11
"shield generation" .28
"shield energy" .28
"shield heat" .1
"shield generation" .224
"shield energy" .224
"shield heat" .08
"delayed shield generation" .28
"delayed shield energy" .28
"delayed shield heat" .1
"shield delay" 250
description "Although combat is almost unheard of in Coalition space, almost all of their ships are able to recharge their shields when necessary."

outfit "Large Shield Module"
Expand All @@ -130,9 +134,13 @@ outfit "Large Shield Module"
thumbnail "outfit/large shield module"
"mass" 39
"outfit space" -39
"shield generation" 1.3
"shield energy" 1.3
"shield heat" .5
"shield generation" 1.04
"shield energy" 1.04
"shield heat" .4
"delayed shield generation" .65
"delayed shield energy" .65
"delayed shield heat" .25
"shield delay" 250
description "The Coalition manufactures heavy shield generators for their ships in case they ever face aggression from the Quarg or another species."

outfit "Overcharged Shield Module"
Expand Down Expand Up @@ -257,9 +265,13 @@ outfit "Small Recovery Module"
thumbnail "outfit/small recovery module"
"mass" 25
"outfit space" -25
"shield generation" .97
"shield energy" .43
"shield heat" .7
"shield generation" .776
"shield energy" .344
"shield heat" .56
"delayed shield generation" .97
"delayed shield energy" .43
"delayed shield heat" .7
"shield delay" 180
"hull repair rate" .43
"hull energy" .97
"hull heat" .07
Expand Down
15 changes: 15 additions & 0 deletions data/human/outfits.txt
Original file line number Diff line number Diff line change
Expand Up @@ -57,6 +57,9 @@ outfit "D14-RN Shield Generator"
"outfit space" -15
"shield generation" .2
"shield energy" .2
"shield delay" 240
"delayed shield generation" .4
"delayed shield energy" .4
description "This is the standard shield generator for fighters and interceptors, as well as for many non-combat starships. Although it is possible for a ship to have no shield generator at all, recharging its shield matrix only when landed in a hospitable spaceport, life in deep space is unpredictable enough that most pilots find shield generators to be well worth the space they take up."

outfit "D23-QP Shield Generator"
Expand All @@ -67,6 +70,9 @@ outfit "D23-QP Shield Generator"
"outfit space" -22
"shield generation" .32
"shield energy" .32
"shield delay" 240
"delayed shield generation" .45
"delayed shield energy" .45
description "This is a slightly more powerful shield generator than the standard model installed in most small ships. If combat lasts long enough, the increased recharge rate is enough to give you an edge, but recharging your shields completely will still take a long time."

outfit "D41-HY Shield Generator"
Expand All @@ -77,6 +83,9 @@ outfit "D41-HY Shield Generator"
"outfit space" -30
"shield generation" .51
"shield energy" .51
"shield delay" 240
"delayed shield generation" .5
"delayed shield energy" .5
description "This is a more powerful shield generator designed for ships that are likely to see frequent combat, or that have such a large shield capacity that recharging them would take a long time with a smaller generator."

outfit "D67-TM Shield Generator"
Expand All @@ -87,6 +96,9 @@ outfit "D67-TM Shield Generator"
"outfit space" -45
"shield generation" .82
"shield energy" .82
"shield delay" 240
"delayed shield generation" .6
"delayed shield energy" .6
description "This shield generator is powerful enough that in combat against some particularly weak ships, they may not even be capable of depleting your shields as fast as they recharge."

outfit "D94-YV Shield Generator"
Expand All @@ -97,6 +109,9 @@ outfit "D94-YV Shield Generator"
"outfit space" -60
"shield generation" 1.31
"shield energy" 1.31
"shield delay" 240
"delayed shield generation" .5
"delayed shield energy" .5
description "This is the most powerful shield generator available in human space. Because of their large size, D94-YV Shield Generators are mostly used in large warships, but you can fit one in a smaller ship if you are willing to sacrifice engine power or weaponry to make space for it."

outfit "S-270 Regenerator"
Expand Down
52 changes: 38 additions & 14 deletions data/remnant/remnant ships.txt
Original file line number Diff line number Diff line change
Expand Up @@ -822,8 +822,11 @@ ship "Ibis"
"outfit space" 427
"weapon capacity" 147
"engine capacity" 109
"shield generation" 3.5
"shield energy" 3.1
"shield generation" 1.75
"shield energy" 1.55
"delayed shield generation" 5.25
"delayed shield energy" 3.65
"shield delay" 450
"hull repair rate" 1.2
"hull energy" 0.95
"outfit scan power" 18
Expand Down Expand Up @@ -905,8 +908,11 @@ ship "Merganser"
"heat dissipation" .9
"gaslining" 1
"outfit space" 219
"shield generation" 2.8
"shield energy" 1.2
"shield generation" 1.4
"shield energy" 0.6
"delayed shield generation" 2.8
"delayed shield energy" 1.2
"shield delay" 210
"hull repair rate" 1.8
"hull energy" 0.6
"cloak" .04
Expand Down Expand Up @@ -1009,8 +1015,11 @@ ship "Pelican"
"outfit space" 480
"weapon capacity" 157
"engine capacity" 144
"shield generation" 1.35
"shield energy" .9
"shield generation" 2.7
"shield energy" 1.8
Quantumshark marked this conversation as resolved.
Show resolved Hide resolved
"shield delay" 210
"hull repair rate" 1
"hull energy" 0.75
"outfit scan power" 12
Expand Down Expand Up @@ -1091,8 +1100,11 @@ ship "Penguin"
"outfit space" 109
"weapon capacity" 33
"engine capacity" 54
"shield generation" 1
"shield energy" 0.5
"shield generation" .5
"shield energy" 0.25
"delayed shield generation" 1
"delayed shield energy" .5
"shield delay" 210
"hull repair rate" 2
"hull energy" 1.0
"gaslining" 1
Expand Down Expand Up @@ -1196,8 +1208,11 @@ ship "Peregrine"
"outfit space" 552
"weapon capacity" 220
"engine capacity" 171
"shield generation" 4.9
"shield energy" 3.0
"shield generation" 2.45
"shield energy" 1.5
"delayed shield generation" 4.9
"delayed shield energy" 3.0
"shield delay" 210
"hull repair rate" 2.5
"hull energy" 0.90
"cloak" .04
Expand Down Expand Up @@ -1312,8 +1327,11 @@ ship "Petrel"
"outfit space" 133
"weapon capacity" 33
"engine capacity" 34
"shield generation" 0.36
"shield energy" 0.24
"shield generation" 0.18
"shield energy" 0.12
"delayed shield generation" 0.36
"delayed shield energy" 0.24
"shield delay" 210
"hull repair rate" 0.82
"hull energy" 0.54
"gaslining" 1
Expand Down Expand Up @@ -1509,8 +1527,11 @@ ship "Starling"
"outfit space" 316
"weapon capacity" 83
"engine capacity" 94
"shield generation" 1.8
"shield energy" 1.2
"shield generation" 0.9
"shield energy" 0.6
"delayed shield generation" 1.8
"delayed shield energy" 1.2
"shield delay" 210
"hull repair rate" 0.8
"hull energy" 0.6
"cloak" .02
Expand Down Expand Up @@ -1668,8 +1689,11 @@ ship "Tern"
"outfit space" 76
"weapon capacity" 16
"engine capacity" 26
"shield generation" 0.25
"shield energy" 0.16
"shield generation" 0.125
"shield energy" 0.08
"delayed shield generation" 0.25
"delayed shield energy" 0.16
"shield delay" 210
"hull repair rate" 0.55
"hull energy" 0.37
"gaslining" 1
Expand Down
7 changes: 5 additions & 2 deletions data/wanderer/wanderer outfits.txt
Original file line number Diff line number Diff line change
Expand Up @@ -380,8 +380,11 @@ outfit "Bright Cloud Shielding"
thumbnail "outfit/bright cloud"
"mass" 19
"outfit space" -19
"shield generation" 1.5
"shield energy" 3.0
"shield generation" .75
"shield energy" 1.5
"delayed shield generation" 1.5
"delayed shield energy" 3
"shield delay" 300
description "This small Wanderer shield generator is able to recharge a ship's shields at a considerable rate, but it also consumes more energy than some other shield generators do."

outfit "Dark Storm Shielding"
Expand Down
Loading