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Armor Expansion 1.1 #27

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11 tasks done
enenra opened this issue Dec 18, 2019 · 1 comment
Closed
11 tasks done

Armor Expansion 1.1 #27

enenra opened this issue Dec 18, 2019 · 1 comment
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Armor Expansion bug Something isn't working enhancement New feature or request

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@enenra
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enenra commented Dec 18, 2019

Several issues:

Fix textures:

  • Bevelled Corner
  • Slab Inverted Corner
  • Slab Inverted Corner Split
  • Slab Slope
  • Plate 1x1
  • Plate Slope
  • Plate Slope 2x1

Light/heavy armor slab texture doesn't get replaced properly with skins. Heavy also doesn't match light.
Use half block as reference. Likely an issue with texture name.
Also consider swapping paintedmetal with the generic armor texture. It does stand out a ton.

Fix mirroring:

  • Half Inverted Corner Base
  • Half Inverted Corner Tip
  • Plate 2x1 Base
  • Plate 2x1 Tip

Need mirrored model, that then gets connected via cubeblocks entry:

<MirroringBlock>Suspension3x3</MirroringBlock>
think windows use this too
yea that block will have to have a mirrored model and separate block definition like the other

@enenra enenra added bug Something isn't working enhancement New feature or request Armor Expansion labels Dec 18, 2019
@enenra enenra added this to the Vanilla Extension 1.0 milestone Dec 18, 2019
@enenra enenra self-assigned this Dec 18, 2019
enenra added a commit that referenced this issue Dec 21, 2019
* Fixes the texture issue with the slab texture
* Changes paintedmetal over to squareplate texture
Related to #27
enenra added a commit that referenced this issue Dec 22, 2019
* Fixed mirroring for remaining broken blocks by adding mirrored verisons of said blocks.
This completes #27 .
@enenra enenra closed this as completed Dec 22, 2019
@ConstyCarlos
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20200501222326_1
mountpoints (used heavy 2x1 slope)

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Labels
Armor Expansion bug Something isn't working enhancement New feature or request
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