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Crossplatform 3d engine.

Project has been moved to: https://github.com/Try/Tempest !

Supported platforms and API:

  • Windows: OpenGL4/GLSL, OpenGL2/GLSL, DirectX11/HLSL, DirectX9/HLSL, DirectX9/Cg

  • OSX: OpenGL2/GLSL

  • Android: OpenGLES2/GLSL

  • iOS: OpenGLES2/GLSL

How to build

1. Install dependencies:

1.1. Install DirectXSDK, from www.microsoft.com

1.2. Install QtSDK(need qmake, plus mingw4.8+), from http://qt-project.org/downloads

1.3. Install Android SDK+NDK to compile android version

1.4. Install CgToolkit(optional), from developer.nvidia.com/cg-toolkit-download

 hint: you can disable directx support in .pro file.
 hint: you can enable cg support in .pro file.

2. Build(Console):

2.1 open Tempest directory

2.2 run qmake

2.3 run make

3. Build(QtCreator 3.0):

2.1 open Tempest.pro

2.2 configure build kit( set to MinGW4.8 )

2.3 click build button

Examples

example-01-cube

example-02-bump

example-03-paint2d

example-04-bump

example-04-bump