fix: handle big numbers when calculating nice range/numbers #107
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Problem
Currently,
graphic
throws an error when calculating thestep
inlinearNiceRange
when using big numbers (e.g.,999999999999999999999999999999
).This happens because the
step
is being stored in an int which overflows and becomes negative.In
_tickIncrement
we calculate thedart_math.log(step)
, which returnsNaN
becausestep
is negative, which crashes the algorithm.A similar thing happens in
linearNiceNumbers
.Solution
By using a
double
instead of anint
for storing thestep
, we are sure it never overflows. It may lose some precision, which I'd argue is ok, since this is a visualization tool and eyes can't see that precisely, but it doesn't throw an exception due to an overflow.I'm open to other solutions as well, but this one seems to fix the aforementioned issue and does minimal impact.
Let me know what you think 馃槃