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Mapbase v7.2 in E:Z2 #251
Merged
1upD
merged 117 commits into
entropy-zero:ez2/mapbase
from
Blixibon:ez2/feature/mapbase-v7.2
Mar 7, 2024
Merged
Mapbase v7.2 in E:Z2 #251
1upD
merged 117 commits into
entropy-zero:ez2/mapbase
from
Blixibon:ez2/feature/mapbase-v7.2
Mar 7, 2024
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enabled parenting to clientmode hud viewport added script func `vgui.GetHudViewport()` fixed case sensitivity of panel classname and panel callback inputs fixed script fonts not being reloaded when no panel parented to the root was created
to reduce hash collisions
Panel::RemoveTickSignal() CAI_BaseNPC::IsMedic()
Misc vscript additions
…2-pistol-upwards-viewkick weapon_pistol upwards view kick cvar
…im-event-improvements New animation events + OnScriptEvent outputs for ai_hint
…namic-interaction-improvements NPC dynamic interaction improvements and fixes
…w-companion-npc-concepts New and ported response concepts for companion NPCs
…mbie-serverside-headcrab-ragdoll-fixes Fix serverside zombie headcrab ragdoll not using correct origin
…mbie-no-flinch-during-unique-anim Cvar to disable zombie flinching during actbusies or scripted sequences
…t-slash-command-line-param Command line parameter to support dot slashes in VScript file read calls
…sponse-followup-criteria-expansion Better circumstantial criteria for followup responses
…n_custom_scripted weapon_custom_scripted fixes
…-2013 into ez2/feature/mapbase-v7.2 # Conflicts: # .github/workflows/mapbase_build-base.yml # sp/src/game/server/ai_basenpc.cpp # sp/src/game/server/ai_hint.cpp # sp/src/game/server/ai_playerally.cpp # sp/src/game/server/ai_playerally.h # sp/src/game/server/ai_speech_new.h # sp/src/game/server/hl2/npc_playercompanion.cpp # sp/src/game/server/hl2/weapon_physcannon.cpp # sp/src/game/server/mapbase/ai_grenade.h
1upD
approved these changes
Mar 6, 2024
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We will merge Mapbase v7.2 in the next update
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This pull request merges Mapbase v7.2 into E:Z2.
More information on changes can be found on this article.