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Originally, zombigaunts were made incapable of performing dynamic interactions because they conflicted with regular vortigaunts, causing them to perform awkward and misplaced motions on each other. Mapbase technically had provisions to prevent this, but limitations in how dynamic interactions were parsed prevented the zombigaunts from being recognized to have the same interactions.
However, in Mapbase v7.0, a pull request on the Mapbase repo (mapbase-source#182) fixed the limitations with dynamic interaction parsing and allowed vortigaunts and zombigaunts to recognize that they have the same interactions. As a result, this check is no longer necessary, and removing it will allow zombigaunts to perform (or become victims of) dynamic interactions.