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Taipan!

A game based on the China trade of the 1800s.

Yeah, it's been done before, but I couldn't find another source which had laid the game objects out in an object oriented style.

Intent here is to implement the kernel of the game in a way that views could be implemented for an app, for virtual reality, or whatever.

The current code is still very procedural and not very event-driven. I think that's the main thing you'd want to change to make it really usable in modern game engines.

There are many potential improvements to be made still.

Pull requests welcome!

Credits

  • Original Concept: Art Canfil
  • Apple ][ port: Ronald J. Berg
  • Browser and C ports: Jay Link

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A game based on the China trade of the 1800s

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