-
Notifications
You must be signed in to change notification settings - Fork 0
/
Icon.as
184 lines (144 loc) · 4.15 KB
/
Icon.as
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
interface Icon : Stack
{
void SetTexture(string texture);
string getTexture();
void SetFrameIndex(uint index);
uint getFrameIndex();
void SetFrameDim(uint width, uint height);
Vec2f getFrameDim();
void SetCrop(float top, float right, float bottom, float left);
void SetFixedAspectRatio(bool fixed);
bool isFixedAspectRatio();
void SetClickable(bool clickable);
}
class StandardIcon : Icon, StandardStack
{
private string texture = "";
private uint frameIndex = 0;
private Vec2f frameDim = Vec2f_zero;
private float cropTop = 0.0f;
private float cropRight = 0.0f;
private float cropBottom = 0.0f;
private float cropLeft = 0.0f;
private bool fixedAspectRatio = true;
private bool clickable = false;
void SetTexture(string texture)
{
if (this.texture == texture) return;
this.texture = texture;
DispatchEvent(Event::Texture);
}
string getTexture()
{
return texture;
}
void SetFrameIndex(uint index)
{
if (frameIndex == index) return;
frameIndex = index;
DispatchEvent(Event::FrameIndex);
}
uint getFrameIndex()
{
return frameIndex;
}
void SetFrameDim(uint width, uint height)
{
if (frameDim.x == width && frameDim.y == height) return;
frameDim.x = width;
frameDim.y = height;
DispatchEvent(Event::FrameDim);
}
Vec2f getFrameDim()
{
return frameDim;
}
void SetCrop(float top, float right, float bottom, float left)
{
if (cropTop == top && cropRight == right && cropBottom == bottom && cropLeft == left) return;
cropTop = top;
cropRight = right;
cropBottom = bottom;
cropLeft = left;
DispatchEvent(Event::Crop);
}
void SetFixedAspectRatio(bool fixed)
{
if (fixedAspectRatio == fixed) return;
fixedAspectRatio = fixed;
DispatchEvent(Event::FixedAspectRatio);
}
bool isFixedAspectRatio()
{
return fixedAspectRatio;
}
void SetClickable(bool clickable)
{
if (this.clickable == clickable) return;
this.clickable = clickable;
DispatchEvent(Event::Clickable);
}
bool canClick()
{
return clickable;
}
private Vec2f getCroppedFrameDim()
{
return Vec2f(
frameDim.x - cropLeft - cropRight,
frameDim.y - cropTop - cropBottom
);
}
private Vec2f getScale()
{
Vec2f croppedFrameDim = getCroppedFrameDim();
Vec2f trueBounds = getTrueBounds();
Vec2f scale;
scale.x = croppedFrameDim.x != 0.0f
? trueBounds.x / croppedFrameDim.x
: 0.0f;
scale.y = croppedFrameDim.y != 0.0f
? trueBounds.y / croppedFrameDim.y
: 0.0f;
if (fixedAspectRatio)
{
float minScale = Maths::Min(scale.x, scale.y);
scale.Set(minScale, minScale);
}
return scale;
}
private Vec2f getOffset()
{
Vec2f trueBounds = getTrueBounds();
Vec2f croppedFrameDim = getCroppedFrameDim();
Vec2f scale = getScale();
Vec2f scaledFrameDim = Vec2f(
croppedFrameDim.x * scale.x,
croppedFrameDim.y * scale.y
);
Vec2f scaledCropOffset = Vec2f(
cropLeft * scale.x,
cropTop * scale.y
);
return (trueBounds - scaledFrameDim) * 0.5f - scaledCropOffset;
}
private bool canRender()
{
return (
isVisible() &&
texture != "" &&
frameDim.x != 0.0f &&
frameDim.y != 0.0f
);
}
void Render()
{
if (canRender())
{
Vec2f scale = getScale() * 0.5f;
Vec2f offset = getOffset();
GUI::DrawIcon(texture, frameIndex, frameDim, position + offset, scale.x, scale.y, color_white);
}
StandardStack::Render();
}
}