Resources pulled from Trilogy client using LanternEQ tools.
Extractor: https://github.com/danwilkins/LanternExtractor
Importer: https://github.com/danwilkins/LanternUnityImporter
This project uses Unity 2018.4.25f1: https://unity3d.com/get-unity/download/archive
When debugging, set play window for 1024x768 resolution. Compiled game should be the same resolution.
When building the UI images, if you notice a white line around the boxing of the image, select the image file from the file browser window and click Filter Mode: Point (no filter)
.
YouTube Video: https://www.youtube.com/watch?v=Dmj8fzemANA
- Collisions
- Lighting
- Player Controls
- World Environment
- Gather UI elements from Client and Upres Using AI
- Text Messaging System
- NPC Placeholders
- NPCs
- Animations
- Quests