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Added virtua fighter 2
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Jacob Fliss committed Jan 29, 2017
1 parent 9142823 commit 75df0ce
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4 changes: 1 addition & 3 deletions README.txt
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Xbox 360 RTM tools written in C#

Needs XRPC dll to compile and use http://www.se7ensins.com/forums/threads/xrpc-a-faster-alternative-to-jtagrpc.857367/

Your Xbox 360 console must have JTag or RGH.
Your Xbox 360 console must have JTag or RGH with XRPC.xex loaded.
22 changes: 22 additions & 0 deletions Virtua Fighter 2/Virtua Fighter 2.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Virtua Fighter 2", "Virtua Fighter 2\Virtua Fighter 2.csproj", "{A9FE0B94-0561-4E94-8104-565A168E56BB}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A9FE0B94-0561-4E94-8104-565A168E56BB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{A9FE0B94-0561-4E94-8104-565A168E56BB}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A9FE0B94-0561-4E94-8104-565A168E56BB}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A9FE0B94-0561-4E94-8104-565A168E56BB}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
6 changes: 6 additions & 0 deletions Virtua Fighter 2/Virtua Fighter 2/App.config
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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
</startup>
</configuration>
130 changes: 130 additions & 0 deletions Virtua Fighter 2/Virtua Fighter 2/Form1.Designer.cs

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63 changes: 63 additions & 0 deletions Virtua Fighter 2/Virtua Fighter 2/Form1.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using XRPCLib;

namespace Virtua_Fighter_2
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}

public static XRPC Jtag = new XRPC();

private void Form1_Load(object sender, EventArgs e)
{

}

private void button1_Click(object sender, EventArgs e)
{
Jtag.Connect();
if (Jtag.activeConnection)
{
label1.Text = "XRPC connected";
Jtag.Notify(XRPC.XNotiyLogo.FLASHING_HAPPY_FACE, "XRPC Connected!");
}
else
{
label1.Text = "XRPC connection failed";
}

}

private void button4_Click(object sender, EventArgs e)
{
if (timer1.Enabled == true)
{
Jtag.Notify(XRPC.XNotiyLogo.FLASHING_FROWNING_FACE, "Infinite health: DISABLED");
timer1.Enabled = false;
}
else
{
Jtag.Notify(XRPC.XNotiyLogo.FLASHING_HAPPY_FACE, "Infinite health: ENABLED");
timer1.Enabled = true;
}
}

private void timer1_Tick(object sender, EventArgs e)
{
byte[] array = BitConverter.GetBytes((uint)0xA0);
Jtag.SetMemory(0xC21EDF54, array);
}
}
}
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