A level of the widely known 2D platformer, complete with moving enemies and coins, written only in x86 Assembly Language
- Independent enemy movement
- Scoring system
- Win/Lose scenarios
- Responsive character movement
- Collision detection algorithm
- Stable build
Note: Only works on Intel-based Windows machines. It can be easily modified to run on any Intel-based OS.
Note: This project uses original Mario assets, no infringement intended. It is not meant to be comercialized or monetized in any way.