all of the source code to the book "Learn C++ By Making Games"
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Part1
Part2
Part3
Part4
Part5
Part6
Part7
Part8
Part9
LICENSE.txt
README.md
learn_cpp_by_making_games-Part_01.sln
learn_cpp_by_making_games-Part_04.sln
learn_cpp_by_making_games-Part_05.sln
learn_cpp_by_making_games-Part_06.sln
learn_cpp_by_making_games-Part_07.sln
learn_cpp_by_making_games-Part_08.sln
learn_cpp_by_making_games-Part_09.sln

README.md

Learn C++ By Making Games

Thank you so much for the support!

While this codebase hasn't been supported in a long time, I am currently considering putting together a newer set of courses and / or instructional materials to make better use of the C++ language and toolkits that are available on the market.

  • Erik Yuzwa

Project Solution Files

The Visual Studio solution files were all created using Visual Studio 2008.

LICENSE

Freeware License, some rights reserved

Copyright (c) 2006 Erik Yuzwa

Permission is hereby granted, free of charge, to anyone obtaining a copy of this software and associated documentation files (the "Software"), to work with the Software within the limits of freeware distribution and fair use. This includes the rights to use, copy, and modify the Software for personal use. Users are also allowed and encouraged to submit corrections and modifications to the Software for the benefit of other users.

It is not allowed to reuse, modify, or redistribute the Software for commercial use in any way, or for a user’s educational materials such as books or blog articles without prior permission from the copyright holder.

The above copyright notice and this permission notice need to be included in all copies or substantial portions of the software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS OR APRESS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.