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(function (app) { | ||
var cam, intervalId, canvas, canvasCtx, ascii, btnStart, btnStop; | ||
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var loopSpeed = 100; | ||
var width = 160; | ||
var height = 120; | ||
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app.init = function () { | ||
//Get all the page element we need | ||
cam = document.getElementById('cam'); | ||
ascii = document.getElementById("asciiText"); | ||
canvas = document.createElement("canvas"); | ||
canvasCtx = canvas.getContext("2d"); | ||
btnStart = document.getElementById('startbtn'); | ||
btnStop = document.getElementById('stopbtn'); | ||
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//Init events | ||
btnStart.addEventListener('click',app.startCam); | ||
btnStop.addEventListener('click',app.stopCam); | ||
}; | ||
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app.startCam = function (e) { | ||
// Get specific vendor methods | ||
navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia; | ||
window.URL = window.URL || window.webkitURL || window.mozURL || window.msURL; | ||
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// If browser supports user media | ||
if (navigator.getUserMedia) { | ||
navigator.getUserMedia({video: true, toString: function() { return "video"; } }, | ||
function successCallback(stream) { | ||
if(navigator.getUserMedia==navigator.mozGetUserMedia) { | ||
cam.src = stream; | ||
} else { | ||
cam.src = window.URL.createObjectURL(stream) || stream; | ||
} | ||
cam.play(); | ||
intervalId = setInterval(app.loop, loopSpeed); | ||
btnStart.style.display = "none"; | ||
btnStop.style.display = "inline-block"; | ||
}, | ||
function errorCallback(error) { | ||
alert("An error ocurred getting user media. Code:" + error.code); | ||
}); | ||
} | ||
else | ||
{ | ||
//Browser doesn't support user media | ||
alert("Your browser does not support user media"); | ||
} | ||
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e.preventDefault(); | ||
}; | ||
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app.stopCam = function (e) { | ||
clearInterval(intervalId); | ||
cam.src = ""; | ||
e.preventDefault(); | ||
btnStop.style.display = "none"; | ||
btnStart.style.display = "inline-block"; | ||
}; | ||
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//The generation of the ascii text was taken from this great sample from thecodeplayer: | ||
//http://thecodeplayer.com/walkthrough/cool-ascii-animation-using-an-image-sprite-canvas-and-javascript | ||
app.loop = function () { | ||
var r, g, b, gray; | ||
var character, line = ""; | ||
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//clear canvas | ||
canvasCtx.clearRect (0, 0, width, height); | ||
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//draw the video frame | ||
canvasCtx.drawImage(cam, 0, 0, width, height); | ||
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//accessing pixel data | ||
var pixels = canvasCtx.getImageData(0, 0, width, height); | ||
var colordata = pixels.data; | ||
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//every pixel gives 4 integers -> r, g, b, a | ||
//so length of colordata array is width*height*4 | ||
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ascii.innerHTML = ''; //clear contents | ||
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for(var i = 0; i < colordata.length; i = i+4) | ||
{ | ||
r = colordata[i]; | ||
g = colordata[i+1]; | ||
b = colordata[i+2]; | ||
//converting the pixel into grayscale | ||
gray = r*0.2126 + g*0.7152 + b*0.0722; | ||
//overwriting the colordata array with grayscale values | ||
//colordata[i] = colordata[i+1] = colordata[i+2] = gray; | ||
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//text for ascii art. | ||
//blackish = dense characters like "W", "@" | ||
//whitish = light characters like "`", "." | ||
if(gray > 250) character = " "; //almost white | ||
else if(gray > 230) character = "`"; | ||
else if(gray > 200) character = ":"; | ||
else if(gray > 175) character = "*"; | ||
else if(gray > 150) character = "+"; | ||
else if(gray > 125) character = "#"; | ||
else if(gray > 50) character = "W"; | ||
else character = "@"; //almost black | ||
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//newlines and injection into dom | ||
if(i !== 0 && (i/4)%width === 0) //if the pointer reaches end of pixel-line | ||
{ | ||
ascii.appendChild(document.createTextNode(line)); | ||
//newline | ||
ascii.appendChild(document.createElement("br")); | ||
//emptying line for the next row of pixels. | ||
line = ""; | ||
} | ||
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line += character; | ||
} | ||
}; | ||
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app.init(); | ||
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}(window.asciicam = window.asciicam || {})); | ||
/*jslint browser: true */ | ||
(function (app) { | ||
"use strict"; | ||
var cam, intervalId, canvas, canvasCtx, ascii, btnStart, btnStop, | ||
loopSpeed = 100, | ||
width = 160, | ||
height = 120; | ||
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app.init = function () { | ||
//Get all the page element we need | ||
cam = document.getElementById('cam'); | ||
ascii = document.getElementById("asciiText"); | ||
canvas = document.createElement("canvas"); | ||
canvasCtx = canvas.getContext("2d"); | ||
btnStart = document.getElementById('startbtn'); | ||
btnStop = document.getElementById('stopbtn'); | ||
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//Init events | ||
btnStart.addEventListener('click', app.startCam); | ||
btnStop.addEventListener('click', app.stopCam); | ||
}; | ||
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app.startCam = function (e) { | ||
// Get specific vendor methods | ||
navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia; | ||
window.URL = window.URL || window.webkitURL || window.mozURL || window.msURL; | ||
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// If browser supports user media | ||
if (navigator.getUserMedia) { | ||
navigator.getUserMedia({video: true, toString: function () { return "video"; } }, | ||
function successCallback(stream) { | ||
//if (navigator.getUserMedia === navigator.mozGetUserMedia) { | ||
// cam.src = stream; | ||
//} else { | ||
cam.src = window.URL.createObjectURL(stream) || stream; | ||
//} | ||
cam.play(); | ||
intervalId = setInterval(app.loop, loopSpeed); | ||
btnStart.style.display = "none"; | ||
btnStop.style.display = "inline-block"; | ||
}, | ||
function errorCallback(error) { | ||
window.alert("An error ocurred getting user media. Code:" + error.code); | ||
}); | ||
} else { | ||
//Browser doesn't support user media | ||
window.alert("Your browser does not support user media"); | ||
} | ||
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e.preventDefault(); | ||
}; | ||
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app.stopCam = function (e) { | ||
clearInterval(intervalId); | ||
cam.src = ""; | ||
e.preventDefault(); | ||
btnStop.style.display = "none"; | ||
btnStart.style.display = "inline-block"; | ||
}; | ||
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//The generation of the ascii text was taken from this great sample from thecodeplayer: | ||
//http://thecodeplayer.com/walkthrough/cool-ascii-animation-using-an-image-sprite-canvas-and-javascript | ||
app.loop = function () { | ||
var r, g, b, gray, pixels, colordata, character, | ||
line = "", | ||
i = 0; | ||
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//clear canvas | ||
canvasCtx.clearRect(0, 0, width, height); | ||
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//draw the video frame | ||
canvasCtx.drawImage(cam, 0, 0, width, height); | ||
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//accessing pixel data | ||
pixels = canvasCtx.getImageData(0, 0, width, height); | ||
colordata = pixels.data; | ||
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//every pixel gives 4 integers -> r, g, b, a | ||
//so length of colordata array is width*height*4 | ||
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ascii.innerHTML = ''; //clear contents | ||
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for (i = 0; i < colordata.length; i = i + 4) { | ||
r = colordata[i]; | ||
g = colordata[i + 1]; | ||
b = colordata[i + 2]; | ||
//converting the pixel into grayscale | ||
gray = r * 0.2126 + g * 0.7152 + b * 0.0722; | ||
//overwriting the colordata array with grayscale values | ||
//colordata[i] = colordata[i+1] = colordata[i+2] = gray; | ||
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//text for ascii art. | ||
//blackish = dense characters like "W", "@" | ||
//whitish = light characters like "`", "." | ||
if (gray > 250) { | ||
character = " "; //almost white | ||
} else if (gray > 230) { | ||
character = "`"; | ||
} else if (gray > 200) { | ||
character = ":"; | ||
} else if (gray > 175) { | ||
character = "*"; | ||
} else if (gray > 150) { | ||
character = "+"; | ||
} else if (gray > 125) { | ||
character = "#"; | ||
} else if (gray > 50) { | ||
character = "W"; | ||
} else { | ||
character = "@"; //almost black | ||
} | ||
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//newlines and injection into dom | ||
if (i !== 0 && (i / 4) % width === 0) {//if the pointer reaches end of pixel-line | ||
ascii.appendChild(document.createTextNode(line)); | ||
//newline | ||
ascii.appendChild(document.createElement("br")); | ||
//emptying line for the next row of pixels. | ||
line = ""; | ||
} | ||
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line += character; | ||
} | ||
}; | ||
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app.init(); | ||
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}(window.asciicam = window.asciicam || {})); |