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This repository has been archived by the owner on Apr 20, 2023. It is now read-only.

Releases: eth0net/magicgame

Dev QoL

31 Jan 20:04
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Dev QoL Pre-release
Pre-release

This release was mainly made up of QoL changes to the code, setting up more for the future.

  • Scale speed system with global scale
  • Split character utils and action system
  • Move spawn points to map
  • Move NPC path to map
  • Fix NPC movement animations
  • Add character shadows

Full Changelog: v0.4.0...v0.5.0

NPCs

16 Mar 12:56
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NPCs Pre-release
Pre-release

Now added NPCs with scripted behaviour!

Schedules and Actions can be used to build up behaviours such as walking, running and teleporting.

Sprint time

02 Mar 22:57
69991cd
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Sprint time Pre-release
Pre-release

Sprinting has been added to the game, now you can explore the map even faster!

Also fixed camera bounds not updating with window resizes.

  • Assets
    • embedded
  • Player
    • animation
    • collision
    • control
      • walking
      • sprinting
    • render
  • Map
    • animation
    • render

Player collisions!

17 Feb 12:26
50f1252
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Player collisions! Pre-release
Pre-release

Collision has been added to the game, no longer pass through things like a ghost!

  • Assets
    • embedded
  • Player
    • animation
    • collision
    • control
    • render
  • Map
    • animation
    • render

Assets now included!

08 Feb 19:14
9608cb6
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Assets now included! Pre-release
Pre-release

Assets compiled in binary, no more external assets!

  • Assets
    • embedded
  • Player
    • animation
    • control
    • render
  • Map
    • animation
    • render

First demo build!

07 Feb 11:34
3fed258
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First demo build! Pre-release
Pre-release

Really basic first demo release

  • Player
    • animation
    • control
    • render
  • Map
    • animation
    • render