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Shorten map transition time. Reduces length of perf hit for large maps.
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ethanmoffat committed May 3, 2023
1 parent e621a0c commit 56d7a3b
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion EndlessClient/Rendering/Map/MapRenderer.cs
Expand Up @@ -18,7 +18,7 @@ namespace EndlessClient.Rendering.Map
{
public class MapRenderer : DrawableGameComponent, IMapRenderer
{
private const double TRANSITION_TIME_MS = 125.0;
private const double TRANSITION_TIME_MS = 60.0;

private readonly object _rt_locker_ = new object();

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